- For faster compilation, add the `-j` argument to run multiple jobs in parallel. For example, `cmake --build build --config Release -j 8` will run 8 jobs in parallel.
- For faster repeated compilation, install [ccache](https://ccache.dev/).
- For debug builds, there are two cases:
1. Single-config generators (e.g. default = `Unix Makefiles`; note that they just ignore the `--config` flag):
```bash
cmake -B build -DCMAKE_BUILD_TYPE=Debug
cmake --build build
```
2. Multi-config generators (`-G` param set to Visual Studio, XCode...):
- Building for Windows (x86, x64 and arm64) with MSVC or clang as compilers:
- Install Visual Studio 2022, e.g. via the [Community Edition](https://visualstudio.microsoft.com/de/vs/community/). In the installer, select at least the following options (this also automatically installs the required additional tools like CMake,...):
- Tab Workload: Desktop-development with C++
- Tab Components (select quickly via search): C++-_CMake_ Tools for Windows, _Git_ for Windows, C++-_Clang_ Compiler for Windows, MS-Build Support for LLVM-Toolset (clang)
- Please remember to always use a Developer Command Prompt / PowerShell for VS2022 for git, build, test
Note: Building for arm64 could also be done just with MSVC (with the build-arm64-windows-MSVC preset, or the standard CMake build instructions). But MSVC does not support inline ARM assembly-code, used e.g. for the accelerated Q4_0_4_8 CPU kernels.
On MacOS, Metal is enabled by default. Using Metal makes the computation run on the GPU.
To disable the Metal build at compile time use the `GGML_NO_METAL=1` flag or the `GGML_METAL=OFF` cmake option.
When built with Metal support, you can explicitly disable GPU inference with the `--n-gpu-layers|-ngl 0` command-line
argument.
## BLAS Build
Building the program with BLAS support may lead to some performance improvements in prompt processing using batch sizes higher than 32 (the default is 512). Support with CPU-only BLAS implementations doesn't affect the normal generation performance. We may see generation performance improvements with GPU-involved BLAS implementations, e.g. cuBLAS, hipBLAS. There are currently several different BLAS implementations available for build and use:
Check [BLIS.md](./backend/BLIS.md) for more information.
### SYCL
SYCL is a higher-level programming model to improve programming productivity on various hardware accelerators.
llama.cpp based on SYCL is used to **support Intel GPU** (Data Center Max series, Flex series, Arc series, Built-in GPU and iGPU).
For detailed info, please refer to [llama.cpp for SYCL](./backend/SYCL.md).
### Intel oneMKL
Building through oneAPI compilers will make avx_vnni instruction set available for intel processors that do not support avx512 and avx512_vnni. Please note that this build config **does not support Intel GPU**. For Intel GPU support, please refer to [llama.cpp for SYCL](./backend/SYCL.md).
- Using manual oneAPI installation:
By default, `GGML_BLAS_VENDOR` is set to `Generic`, so if you already sourced intel environment script and assign `-DGGML_BLAS=ON` in cmake, the mkl version of Blas will automatically been selected. Otherwise please install oneAPI and follow the below steps:
```bash
source /opt/intel/oneapi/setvars.sh # You can skip this step if in oneapi-basekit docker image, only required for manual installation
If you do not want to source the environment vars and install oneAPI manually, you can also build the code using intel docker container: [oneAPI-basekit](https://hub.docker.com/r/intel/oneapi-basekit). Then, you can use the commands given above.
Check [Optimizing and Running LLaMA2 on Intel® CPU](https://www.intel.com/content/www/us/en/content-details/791610/optimizing-and-running-llama2-on-intel-cpu.html) for more information.
### CUDA
This provides GPU acceleration using the CUDA cores of your Nvidia GPU. Make sure to have the CUDA toolkit installed. You can download it from your Linux distro's package manager (e.g. `apt install nvidia-cuda-toolkit`) or from here: [CUDA Toolkit](https://developer.nvidia.com/cuda-downloads).
For Jetson user, if you have Jetson Orin, you can try this: [Offical Support](https://www.jetson-ai-lab.com/tutorial_text-generation.html). If you are using an old model(nano/TX2), need some additional operations before compiling.
The environment variable [`CUDA_VISIBLE_DEVICES`](https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#env-vars) can be used to specify which GPU(s) will be used.
The environment variable `GGML_CUDA_ENABLE_UNIFIED_MEMORY=1` can be used to enable unified memory in Linux. This allows swapping to system RAM instead of crashing when the GPU VRAM is exhausted. In Windows this setting is available in the NVIDIA control panel as `System Memory Fallback`.
The following compilation options are also available to tweak performance:
| GGML_CUDA_FORCE_MMQ | Boolean | false | Force the use of custom matrix multiplication kernels for quantized models instead of FP16 cuBLAS even if there is no int8 tensor core implementation available (affects V100, RDNA3). MMQ kernels are enabled by default on GPUs with int8 tensor core support. With MMQ force enabled, speed for large batch sizes will be worse but VRAM consumption will be lower. |
| GGML_CUDA_FORCE_CUBLAS | Boolean | false | Force the use of FP16 cuBLAS instead of custom matrix multiplication kernels for quantized models |
| GGML_CUDA_F16 | Boolean | false | If enabled, use half-precision floating point arithmetic for the CUDA dequantization + mul mat vec kernels and for the q4_1 and q5_1 matrix matrix multiplication kernels. Can improve performance on relatively recent GPUs. |
| GGML_CUDA_PEER_MAX_BATCH_SIZE | Positive integer | 128 | Maximum batch size for which to enable peer access between multiple GPUs. Peer access requires either Linux or NVLink. When using NVLink enabling peer access for larger batch sizes is potentially beneficial. |
| GGML_CUDA_FA_ALL_QUANTS | Boolean | false | Compile support for all KV cache quantization type (combinations) for the FlashAttention CUDA kernels. More fine-grained control over KV cache size but compilation takes much longer. |
This provides GPU acceleration using the MUSA cores of your Moore Threads MTT GPU. Make sure to have the MUSA SDK installed. You can download it from here: [MUSA SDK](https://developer.mthreads.com/sdk/download/musa).
The environment variable [`MUSA_VISIBLE_DEVICES`](https://docs.mthreads.com/musa-sdk/musa-sdk-doc-online/programming_guide/Z%E9%99%84%E5%BD%95/) can be used to specify which GPU(s) will be used.
The environment variable `GGML_CUDA_ENABLE_UNIFIED_MEMORY=1` can be used to enable unified memory in Linux. This allows swapping to system RAM instead of crashing when the GPU VRAM is exhausted.
Most of the compilation options available for CUDA should also be available for MUSA, though they haven't been thoroughly tested yet.
This provides BLAS acceleration on HIP-supported AMD GPUs.
Make sure to have ROCm installed.
You can download it from your Linux distro's package manager or from here: [ROCm Quick Start (Linux)](https://rocm.docs.amd.com/projects/install-on-linux/en/latest/tutorial/quick-start.html#rocm-install-quick).
- Using `make`:
```bash
make GGML_HIPBLAS=1
```
- Using `CMake` for Linux (assuming a gfx1030-compatible AMD GPU):
On Linux it is also possible to use unified memory architecture (UMA) to share main memory between the CPU and integrated GPU by setting `-DGGML_HIP_UMA=ON`.
However, this hurts performance for non-integrated GPUs (but enables working with integrated GPUs).
Note that if you get the following error:
```
clang: error: cannot find ROCm device library; provide its path via '--rocm-path' or '--rocm-device-lib-path', or pass '-nogpulib' to build without ROCm device library
```
Try searching for a directory under `HIP_PATH` that contains the file
`oclc_abi_version_400.bc`. Then, add the following to the start of the
command: `HIP_DEVICE_LIB_PATH=<directory-you-just-found>`, so something
Make sure that `AMDGPU_TARGETS` is set to the GPU arch you want to compile for. The above example uses `gfx1100` that corresponds to Radeon RX 7900XTX/XT/GRE. You can find a list of targets [here](https://llvm.org/docs/AMDGPUUsage.html#processors)
Find your gpu version string by matching the most significant version information from `rocminfo | grep gfx | head -1 | awk '{print $2}'` with the list of processors, e.g. `gfx1035` maps to `gfx1030`.
The environment variable [`HIP_VISIBLE_DEVICES`](https://rocm.docs.amd.com/en/latest/understand/gpu_isolation.html#hip-visible-devices) can be used to specify which GPU(s) will be used.
If your GPU is not officially supported you can use the environment variable [`HSA_OVERRIDE_GFX_VERSION`] set to a similar GPU, for example 10.3.0 on RDNA2 (e.g. gfx1030, gfx1031, or gfx1035) or 11.0.0 on RDNA3.
This provides NPU acceleration using the AI cores of your Ascend NPU. And [CANN](https://www.hiascend.com/en/software/cann) is a hierarchical APIs to help you to quickly build AI applications and service based on Ascend NPU.
For more information about Ascend NPU in [Ascend Community](https://www.hiascend.com/en/).
Make sure to have the CANN toolkit installed. You can download it from here: [CANN Toolkit](https://www.hiascend.com/developer/download/community/result?module=cann)
Go to `llama.cpp` directory and build using CMake.
Llama.cpp includes a set of optimized mulmat kernels for the Arm architecture, leveraging Arm® Neon™, int8mm and SVE instructions. These kernels are enabled at build time through the appropriate compiler cpu-type flags, such as `-DCMAKE_C_FLAGS=-march=armv8.2a+i8mm+sve`. Note that these optimized kernels require the model to be quantized into one of the formats: `Q4_0_4_4` (Arm Neon), `Q4_0_4_8` (int8mm) or `Q4_0_8_8` (SVE). The SVE mulmat kernel specifically requires a vector width of 256 bits. When running on devices with a different vector width, it is recommended to use the `Q4_0_4_8` (int8mm) or `Q4_0_4_4` (Arm Neon) formats for better performance. Refer to [examples/quantize/README.md](../examples/quantize/README.md) for more information on the quantization formats.
To support `Q4_0_4_4`, you must build with `GGML_NO_LLAMAFILE=1` (`make`) or `-DGGML_LLAMAFILE=OFF` (`cmake`).