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vulkan : fix Qantized Mat-Vec Mul on AMD GPUs for ncols < 64 (#8855)
* Fix Vulkan mul mat vec invalid results when ncols < warp size * Only run backend ops mul mat vec block size test if block size not already covered
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@ -16,6 +16,13 @@ void main() {
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const uint row = gl_WorkGroupID.x + gl_NumWorkGroups.x * gl_WorkGroupID.z;
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const uint tid = gl_LocalInvocationID.x;
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// There are not enough cols to use all threads
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if (tid >= p.ncols) {
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return;
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}
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const uint block_size = min(p.ncols, BLOCK_SIZE);
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uint a_offset, b_offset, d_offset;
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get_offsets(a_offset, b_offset, d_offset);
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@ -23,8 +30,8 @@ void main() {
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tmp[tid] = FLOAT_TYPE(0.0f);
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[[unroll]] for (uint i = 0; i < p.ncols/BLOCK_SIZE; i += 2) {
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const uint col = i*BLOCK_SIZE + 2*tid;
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[[unroll]] for (uint i = 0; i < p.ncols/block_size; i += 2) {
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const uint col = i*block_size + 2*tid;
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const uint ib = (row*p.ncols + col)/QUANT_K; // block index
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const uint iqs = (col%QUANT_K)/QUANT_R; // quant index
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const uint iybs = col - col%QUANT_K; // y block start index
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@ -38,7 +45,7 @@ void main() {
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// sum up partial sums and write back result
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barrier();
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[[unroll]] for (uint s = BLOCK_SIZE/2; s > 0; s >>= 1) {
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[[unroll]] for (uint s = block_size/2; s > 0; s >>= 1) {
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if (tid < s) {
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tmp[tid] += tmp[tid + s];
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}
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@ -2271,9 +2271,10 @@ static bool test_backend(ggml_backend_t backend, test_mode mode, const char * op
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for (ggml_type type_a : other_types) {
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for (ggml_type type_b : {GGML_TYPE_F32}) {
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test_cases.emplace_back(new test_mul_mat(type_a, type_b, 16, 1, ggml_blck_size(type_a), { 1, 1}, {1, 1}));
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test_cases.emplace_back(new test_mul_mat(type_a, type_b, 16, 1, 256, { 1, 1}, {1, 1}));
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if (ggml_blck_size(type_a) != 256) {
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test_cases.emplace_back(new test_mul_mat(type_a, type_b, 16, 1, ggml_blck_size(type_a), {1, 1}, {1, 1}));
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}
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test_cases.emplace_back(new test_mul_mat(type_a, type_b, 16, 1, 256, {1, 1}, {1, 1}));
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}
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}
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