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https://github.com/ggerganov/llama.cpp.git
synced 2025-01-19 08:20:10 +01:00
gguf.py : some code style changes
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parent
d2b6ca13ad
commit
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114
gguf.py
114
gguf.py
@ -6,10 +6,9 @@
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"""
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import struct
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import constants
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from enum import IntEnum
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from typing import List, Any
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import constants
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class GGMLQuantizationType(IntEnum):
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F32 = 0
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@ -43,19 +42,18 @@ class GGUFValueType(IntEnum):
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ARRAY = 9
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@staticmethod
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def get_type(value):
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if isinstance(value, str):
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def get_type(val):
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if isinstance(val, str):
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return GGUFValueType.STRING
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elif isinstance(value, list):
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elif isinstance(val, list):
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return GGUFValueType.ARRAY
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elif isinstance(value, float):
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elif isinstance(val, float):
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return GGUFValueType.FLOAT32
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elif isinstance(value, bool):
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elif isinstance(val, bool):
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return GGUFValueType.BOOL
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else:
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return GGUFValueType.INT32
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class GGUFWriter:
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def __init__(self, buffered_writer):
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self.buffered_writer = buffered_writer
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@ -72,81 +70,81 @@ class GGUFWriter:
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return cls(f)
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def write_key(self, key: str):
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self.write_value(key, GGUFValueType.STRING)
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self.write_val(key, GGUFValueType.STRING)
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def write_uint8(self, key: str, value: int):
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def write_uint8(self, key: str, val: int):
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self.write_key(key)
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self.write_value(value, GGUFValueType.UINT8)
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self.write_val(val, GGUFValueType.UINT8)
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def write_int8(self, key: str, value: int):
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def write_int8(self, key: str, val: int):
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self.write_key(key)
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self.write_value(value, GGUFValueType.INT8)
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self.write_val(val, GGUFValueType.INT8)
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def write_uint16(self, key: str, value: int):
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def write_uint16(self, key: str, val: int):
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self.write_key(key)
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self.write_value(value, GGUFValueType.UINT16)
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self.write_val(val, GGUFValueType.UINT16)
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def write_int16(self, key: str, value: int):
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def write_int16(self, key: str, val: int):
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self.write_key(key)
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self.write_value(value, GGUFValueType.INT16)
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self.write_val(val, GGUFValueType.INT16)
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def write_uint32(self, key: str, value: int):
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def write_uint32(self, key: str, val: int):
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self.write_key(key)
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self.write(value, GGUFValueType.UINT32)
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self.write_val(val, GGUFValueType.UINT32)
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def write_int32(self, key: str, value: int):
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def write_int32(self, key: str, val: int):
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self.write_key(key)
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self.write_value(value, GGUFValueType.INT32)
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self.write_val(val, GGUFValueType.INT32)
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def write_float32(self, key: str, value: float):
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def write_float32(self, key: str, val: float):
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self.write_key(key)
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self.write_value(value, GGUFValueType.FLOAT32)
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self.write_val(val, GGUFValueType.FLOAT32)
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def write_bool(self, key: str, value: bool):
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def write_bool(self, key: str, val: bool):
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self.write_key(key)
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self.write_value(value, GGUFValueType.BOOL)
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self.write_val(val, GGUFValueType.BOOL)
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def write_string(self, key: str, value: str):
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def write_string(self, key: str, val: str):
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self.write_key(key)
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self.write_value(value, GGUFValueType.STRING)
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self.write_val(val, GGUFValueType.STRING)
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def write_array(self, key: str, value: list):
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if not isinstance(value, list):
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def write_array(self, key: str, val: list):
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if not isinstance(val, list):
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raise ValueError("Value must be a list for array type")
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self.write_key(key)
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self.write_value(value, GGUFValueType.ARRAY)
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self.write_val(val, GGUFValueType.ARRAY)
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def write_value(self: str, value: Any, value_type: GGUFValueType = None):
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if value_type is None:
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value_type = GGUFValueType.get_type(value)
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def write_val(self: str, val: Any, vtype: GGUFValueType = None):
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if vtype is None:
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vtype = GGUFValueType.get_type(val)
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self.buffered_writer.write(struct.pack("<I", value_type))
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self.buffered_writer.write(struct.pack("<I", vtype))
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if value_type == GGUFValueType.UINT8:
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self.buffered_writer.write(struct.pack("<B", value))
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elif value_type == GGUFValueType.INT8:
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self.buffered_writer.write(struct.pack("<b", value))
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elif value_type == GGUFValueType.UINT16:
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self.buffered_writer.write(struct.pack("<H", value))
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elif value_type == GGUFValueType.INT16:
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self.buffered_writer.write(struct.pack("<h", value))
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elif value_type == GGUFValueType.UINT32:
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self.buffered_writer.write(struct.pack("<I", value))
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elif value_type == GGUFValueType.INT32:
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self.buffered_writer.write(struct.pack("<i", value))
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elif value_type == GGUFValueType.FLOAT32:
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self.buffered_writer.write(struct.pack("<f", value))
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elif value_type == GGUFValueType.BOOL:
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self.buffered_writer.write(struct.pack("?", value))
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elif value_type == GGUFValueType.STRING:
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encoded_value = value.encode("utf8")
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self.buffered_writer.write(struct.pack("<I", len(encoded_value)))
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self.buffered_writer.write(encoded_value)
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elif value_type == GGUFValueType.ARRAY:
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self.buffered_writer.write(struct.pack("<I", len(value)))
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for item in value:
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self.write_value(item)
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if vtype == GGUFValueType.UINT8:
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self.buffered_writer.write(struct.pack("<B", val))
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elif vtype == GGUFValueType.INT8:
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self.buffered_writer.write(struct.pack("<b", val))
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elif vtype == GGUFValueType.UINT16:
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self.buffered_writer.write(struct.pack("<H", val))
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elif vtype == GGUFValueType.INT16:
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self.buffered_writer.write(struct.pack("<h", val))
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elif vtype == GGUFValueType.UINT32:
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self.buffered_writer.write(struct.pack("<I", val))
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elif vtype == GGUFValueType.INT32:
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self.buffered_writer.write(struct.pack("<i", val))
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elif vtype == GGUFValueType.FLOAT32:
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self.buffered_writer.write(struct.pack("<f", val))
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elif vtype == GGUFValueType.BOOL:
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self.buffered_writer.write(struct.pack("?", val))
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elif vtype == GGUFValueType.STRING:
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encoded_val = val.encode("utf8")
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self.buffered_writer.write(struct.pack("<I", len(encoded_val)))
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self.buffered_writer.write(encoded_val)
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elif vtype == GGUFValueType.ARRAY:
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self.buffered_writer.write(struct.pack("<I", len(val)))
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for item in val:
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self.write_val(item)
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else:
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raise ValueError("Invalid GGUF metadata value type")
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