add SIGINT support for _WIN32 environments (#120)

* add SIGINT support for _WIN32 environments

* perhaps more consistent
This commit is contained in:
Rickey Bowers Jr 2023-03-15 13:56:24 -06:00 committed by GitHub
parent 2d64715ad4
commit 2d15d6c9a9
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@ -14,6 +14,8 @@
#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__))
#include <signal.h>
#include <unistd.h>
#elif defined (_WIN32)
#include <signal.h>
#endif
#define ANSI_COLOR_RED "\x1b[31m"
@ -755,7 +757,7 @@ bool llama_eval(
static bool is_interacting = false;
#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__))
#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__)) || defined (_WIN32)
void sigint_handler(int signo) {
printf(ANSI_COLOR_RESET);
if (signo == SIGINT) {
@ -865,6 +867,8 @@ int main(int argc, char ** argv) {
sigemptyset (&sigint_action.sa_mask);
sigint_action.sa_flags = 0;
sigaction(SIGINT, &sigint_action, NULL);
#elif defined (_WIN32)
signal(SIGINT, sigint_handler);
#endif
fprintf(stderr, "%s: interactive mode on.\n", __func__);
@ -894,7 +898,7 @@ int main(int argc, char ** argv) {
if (params.interactive) {
fprintf(stderr, "== Running in interactive mode. ==\n"
#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__))
#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__)) || defined (_WIN32)
" - Press Ctrl+C to interject at any time.\n"
#endif
" - Press Return to return control to LLaMa.\n"
@ -1039,6 +1043,9 @@ int main(int argc, char ** argv) {
}
}
#if defined (_WIN32)
signal(SIGINT, SIG_DFL);
#endif
// report timing
{