add tensor loading

This commit is contained in:
okada 2023-12-16 16:24:54 +09:00
parent feb0966af1
commit 4c585b4c6c

View File

@ -3660,7 +3660,62 @@ static void llm_load_tensors(
} break;
case LLM_ARCH_PLAMO:
{
//TODO
model.tok_embd = ml.create_tensor(ctx, tn(LLM_TENSOR_TOKEN_EMBD, "weight"), {n_embd, n_vocab}, GGML_BACKEND_CPU);
// output
{
ggml_backend_type backend_norm;
ggml_backend_type backend_output;
if (n_gpu_layers > int(n_layer)) {
backend_norm = llama_backend_offload;
backend_output = llama_backend_offload_split;
} else {
backend_norm = GGML_BACKEND_CPU;
backend_output = GGML_BACKEND_CPU;
}
model.output_norm = ml.create_tensor(ctx, tn(LLM_TENSOR_OUTPUT_NORM, "weight"), {n_embd}, backend_norm);
model.output = ml.create_tensor(ctx, tn(LLM_TENSOR_OUTPUT, "weight"), {n_embd, n_vocab}, backend_output);
if (backend_norm == GGML_BACKEND_GPU) {
vram_weights += ggml_nbytes(model.output_norm);
}
if (backend_output == GGML_BACKEND_GPU_SPLIT) {
vram_weights += ggml_nbytes(model.output);
}
}
const uint32_t n_ff = hparams.n_ff;
const int i_gpu_start = n_layer - n_gpu_layers;
model.layers.resize(n_layer);
for (uint32_t i = 0; i < n_layer; ++i) {
const ggml_backend_type backend = int(i) < i_gpu_start ? GGML_BACKEND_CPU : llama_backend_offload; // NOLINT
const ggml_backend_type backend_split = int(i) < i_gpu_start ? GGML_BACKEND_CPU : llama_backend_offload_split; // NOLINT
auto & layer = model.layers[i];
layer.attn_norm = ml.create_tensor(ctx, tn(LLM_TENSOR_ATTN_NORM, "weight", i), {n_embd}, backend);
layer.wq = ml.create_tensor(ctx, tn(LLM_TENSOR_ATTN_Q, "weight", i), {n_embd, n_embd}, backend_split);
layer.wk = ml.create_tensor(ctx, tn(LLM_TENSOR_ATTN_K, "weight", i), {n_embd, n_embd_gqa}, backend_split);
layer.wv = ml.create_tensor(ctx, tn(LLM_TENSOR_ATTN_V, "weight", i), {n_embd, n_embd_gqa}, backend_split);
layer.wo = ml.create_tensor(ctx, tn(LLM_TENSOR_ATTN_OUT, "weight", i), {n_embd, n_embd}, backend_split);
layer.w1 = ml.create_tensor(ctx, tn(LLM_TENSOR_FFN_GATE, "weight", i), {n_embd, n_ff}, backend_split);
layer.w2 = ml.create_tensor(ctx, tn(LLM_TENSOR_FFN_DOWN, "weight", i), { n_ff, n_embd}, backend_split);
layer.w3 = ml.create_tensor(ctx, tn(LLM_TENSOR_FFN_UP, "weight", i), {n_embd, n_ff}, backend_split);
if (backend == GGML_BACKEND_GPU) {
vram_weights +=
ggml_nbytes(layer.attn_norm) + ggml_nbytes(layer.wq) + ggml_nbytes(layer.wk) +
ggml_nbytes(layer.wv) + ggml_nbytes(layer.wo) +
ggml_nbytes(layer.w1) + ggml_nbytes(layer.w2) + ggml_nbytes(layer.w3);
}
}
} break;
default:
throw std::runtime_error("unknown architecture");