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whisper : use vulkan as gpu backend when available (whisper/2302)
* ggml: use vulkan as gpu backend when available Signed-off-by: Matt Stephenson <mstephenson6@users.noreply.github.com> * whisper: enable using vk as default buffer type Signed-off-by: Matt Stephenson <mstephenson6@users.noreply.github.com> --------- Signed-off-by: Matt Stephenson <mstephenson6@users.noreply.github.com>
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@ -2108,9 +2108,9 @@ void ggml_vk_instance_init() {
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}
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}
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static void ggml_vk_init(ggml_backend_vk_context * ctx, size_t idx) {
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static void ggml_vk_init(ggml_backend_vk_context * ctx, size_t idx) {
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GGML_ASSERT(idx < vk_instance.device_indices.size());
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VK_LOG_DEBUG("ggml_vk_init(" << ctx->name << ", " << idx << ")");
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VK_LOG_DEBUG("ggml_vk_init(" << ctx->name << ", " << idx << ")");
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ggml_vk_instance_init();
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ggml_vk_instance_init();
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GGML_ASSERT(idx < vk_instance.device_indices.size());
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ctx->name = GGML_VK_NAME + std::to_string(idx);
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ctx->name = GGML_VK_NAME + std::to_string(idx);
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