ggml : always define ggml_fp16_t as uint16_t (#5666)

* ggml : always define ggml_fp16_t as uint16_t

ggml-ci

* ggml : cont

ggml-ci

* ggml : cont

* ggml : cont

ggml-ci

* ggml : cont

ggml-ci

* cuda : no longer ggml headers last

ggml-ci

* ggml : fix q6_K FP16 -> FP32 conversion

ggml-ci

* ggml : more FP16 -> FP32 conversion fixes

ggml-ci
This commit is contained in:
Georgi Gerganov 2024-02-22 23:21:39 +02:00 committed by GitHub
parent 334f76fa38
commit 7e4f339c40
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5 changed files with 42 additions and 36 deletions

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@ -1,3 +1,7 @@
#include "ggml-cuda.h"
#include "ggml.h"
#include "ggml-backend-impl.h"
#include <algorithm> #include <algorithm>
#include <assert.h> #include <assert.h>
#include <atomic> #include <atomic>
@ -121,11 +125,6 @@
#endif // defined(GGML_USE_HIPBLAS) #endif // defined(GGML_USE_HIPBLAS)
// ggml-cuda need half type so keep ggml headers include at last
#include "ggml-cuda.h"
#include "ggml.h"
#include "ggml-backend-impl.h"
#define CUDART_HMAX 11070 // CUDA 11.7, min. ver. for which __hmax and __hmax2 are known to work (may be higher than needed) #define CUDART_HMAX 11070 // CUDA 11.7, min. ver. for which __hmax and __hmax2 are known to work (may be higher than needed)
#define CC_PASCAL 600 #define CC_PASCAL 600

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@ -53,11 +53,23 @@ extern "C" {
// //
#include <arm_neon.h> #include <arm_neon.h>
#define GGML_COMPUTE_FP16_TO_FP32(x) ((float) (x)) #define GGML_COMPUTE_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
#define GGML_COMPUTE_FP32_TO_FP16(x) (x) #define GGML_COMPUTE_FP32_TO_FP16(x) ggml_compute_fp32_to_fp16(x)
#define GGML_FP16_TO_FP32(x) ((float) (x)) #define GGML_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
#define GGML_FP32_TO_FP16(x) (x)
static inline float ggml_compute_fp16_to_fp32(ggml_fp16_t h) {
__fp16 tmp;
memcpy(&tmp, &h, sizeof(ggml_fp16_t));
return (float)tmp;
}
static inline ggml_fp16_t ggml_compute_fp32_to_fp16(float f) {
ggml_fp16_t res;
__fp16 tmp = f;
memcpy(&res, &tmp, sizeof(ggml_fp16_t));
return res;
}
#else #else
@ -214,8 +226,7 @@ extern float ggml_table_f32_f16[1 << 16];
// On ARM NEON, it's quicker to directly convert x -> x instead of calling into ggml_lookup_fp16_to_fp32, // On ARM NEON, it's quicker to directly convert x -> x instead of calling into ggml_lookup_fp16_to_fp32,
// so we define GGML_FP16_TO_FP32 and GGML_FP32_TO_FP16 elsewhere for NEON. // so we define GGML_FP16_TO_FP32 and GGML_FP32_TO_FP16 elsewhere for NEON.
// This is also true for POWER9. // This is also true for POWER9.
#if !defined(GGML_FP16_TO_FP32) || !defined(GGML_FP32_TO_FP16) #if !defined(GGML_FP16_TO_FP32)
inline static float ggml_lookup_fp16_to_fp32(ggml_fp16_t f) { inline static float ggml_lookup_fp16_to_fp32(ggml_fp16_t f) {
uint16_t s; uint16_t s;
memcpy(&s, &f, sizeof(uint16_t)); memcpy(&s, &f, sizeof(uint16_t));
@ -223,8 +234,10 @@ inline static float ggml_lookup_fp16_to_fp32(ggml_fp16_t f) {
} }
#define GGML_FP16_TO_FP32(x) ggml_lookup_fp16_to_fp32(x) #define GGML_FP16_TO_FP32(x) ggml_lookup_fp16_to_fp32(x)
#define GGML_FP32_TO_FP16(x) GGML_COMPUTE_FP32_TO_FP16(x) #endif
#if !defined(GGML_FP32_TO_FP16)
#define GGML_FP32_TO_FP16(x) GGML_COMPUTE_FP32_TO_FP16(x)
#endif #endif
#define GGML_HASHTABLE_FULL ((size_t)-1) #define GGML_HASHTABLE_FULL ((size_t)-1)

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@ -5654,8 +5654,8 @@ void ggml_vec_dot_q2_K_q8_K(int n, float * restrict s, size_t bs, const void * r
for (int i = 0; i < nb; ++i) { for (int i = 0; i < nb; ++i) {
const float d = y[i].d * (float)x[i].d; const float d = y[i].d * GGML_FP16_TO_FP32(x[i].d);
const float dmin = -y[i].d * (float)x[i].dmin; const float dmin = -y[i].d * GGML_FP16_TO_FP32(x[i].dmin);
const uint8_t * restrict q2 = x[i].qs; const uint8_t * restrict q2 = x[i].qs;
const int8_t * restrict q8 = y[i].qs; const int8_t * restrict q8 = y[i].qs;
@ -5804,8 +5804,8 @@ void ggml_vec_dot_q2_K_q8_K(int n, float * restrict s, size_t bs, const void * r
for (int i = 0; i < nb; ++i) { for (int i = 0; i < nb; ++i) {
const float d = y[i].d * (float)x[i].d; const float d = y[i].d * GGML_FP16_TO_FP32(x[i].d);
const float dmin = -y[i].d * (float)x[i].dmin; const float dmin = -y[i].d * GGML_FP16_TO_FP32(x[i].dmin);
const uint8_t * restrict q2 = x[i].qs; const uint8_t * restrict q2 = x[i].qs;
const int8_t * restrict q8 = y[i].qs; const int8_t * restrict q8 = y[i].qs;
@ -6458,7 +6458,7 @@ void ggml_vec_dot_q3_K_q8_K(int n, float * restrict s, size_t bs, const void * r
int32_t isum = -4*(scales[0] * y[i].bsums[0] + scales[2] * y[i].bsums[1] + scales[1] * y[i].bsums[2] + scales[3] * y[i].bsums[3]); int32_t isum = -4*(scales[0] * y[i].bsums[0] + scales[2] * y[i].bsums[1] + scales[1] * y[i].bsums[2] + scales[3] * y[i].bsums[3]);
const float d = y[i].d * (float)x[i].d; const float d = y[i].d * GGML_FP16_TO_FP32(x[i].d);
const uint8x16_t htmp = vcombine_u8(hbits, vshr_n_u8(hbits, 1)); const uint8x16_t htmp = vcombine_u8(hbits, vshr_n_u8(hbits, 1));
q3h.val[0] = vandq_u8(mh, vshlq_n_u8(htmp, 2)); q3h.val[0] = vandq_u8(mh, vshlq_n_u8(htmp, 2));
@ -6660,7 +6660,7 @@ void ggml_vec_dot_q3_K_q8_K(int n, float * restrict s, size_t bs, const void * r
int32_t isum = -4*(scales[0] * y[i].bsums[0] + scales[2] * y[i].bsums[1] + scales[1] * y[i].bsums[2] + scales[3] * y[i].bsums[3]); int32_t isum = -4*(scales[0] * y[i].bsums[0] + scales[2] * y[i].bsums[1] + scales[1] * y[i].bsums[2] + scales[3] * y[i].bsums[3]);
const float d = y[i].d * (float)x[i].d; const float d = y[i].d * GGML_FP16_TO_FP32(x[i].d);
vint32m1_t vzero = __riscv_vmv_v_x_i32m1(0, 1); vint32m1_t vzero = __riscv_vmv_v_x_i32m1(0, 1);
@ -7163,9 +7163,9 @@ void ggml_vec_dot_q4_K_q8_K(int n, float * restrict s, size_t bs, const void * r
aux16[1] = (a[0] >> 4) & 0x0f0f; aux16[1] = (a[0] >> 4) & 0x0f0f;
const int32_t summi = scales[2] * (y[i].bsums[0] + y[i].bsums[1]) + scales[3] * (y[i].bsums[2] + y[i].bsums[3]); const int32_t summi = scales[2] * (y[i].bsums[0] + y[i].bsums[1]) + scales[3] * (y[i].bsums[2] + y[i].bsums[3]);
sum_mins += y[i].d * (float)x[i].d[1] * summi; sum_mins += y[i].d * GGML_FP16_TO_FP32(x[i].d[1]) * summi;
const float d = y[i].d * (float)x[i].d[0]; const float d = y[i].d * GGML_FP16_TO_FP32(x[i].d[0]);
const ggml_uint8x16x2_t q4bits = ggml_vld1q_u8_x2(q4); const ggml_uint8x16x2_t q4bits = ggml_vld1q_u8_x2(q4);
@ -7823,7 +7823,7 @@ void ggml_vec_dot_q5_K_q8_K(int n, float * restrict s, size_t bs, const void * r
for (int i = 0; i < nb; ++i) { for (int i = 0; i < nb; ++i) {
const float d = y[i].d * (float)x[i].d; const float d = y[i].d * GGML_FP16_TO_FP32(x[i].d);
const int8_t * sc = x[i].scales; const int8_t * sc = x[i].scales;
const uint8_t * restrict q5 = x[i].qs; const uint8_t * restrict q5 = x[i].qs;
@ -7965,7 +7965,7 @@ void ggml_vec_dot_q5_K_q8_K(int n, float * restrict s, size_t bs, const void * r
for (int i = 0; i < nb; ++i) { for (int i = 0; i < nb; ++i) {
const float d = y[i].d * (float)x[i].d; const float d = y[i].d * GGML_FP16_TO_FP32(x[i].d);
const int8_t * sc = x[i].scales; const int8_t * sc = x[i].scales;
const uint8_t * restrict q5 = x[i].qs; const uint8_t * restrict q5 = x[i].qs;
@ -8533,7 +8533,7 @@ void ggml_vec_dot_q6_K_q8_K(int n, float * restrict s, size_t bs, const void * r
for (int i = 0; i < nb; ++i) { for (int i = 0; i < nb; ++i) {
const float d_all = (float)x[i].d; const float d_all = GGML_FP16_TO_FP32(x[i].d);
const uint8_t * restrict q6 = x[i].ql; const uint8_t * restrict q6 = x[i].ql;
const uint8_t * restrict qh = x[i].qh; const uint8_t * restrict qh = x[i].qh;
@ -8704,7 +8704,7 @@ void ggml_vec_dot_q6_K_q8_K(int n, float * restrict s, size_t bs, const void * r
for (int i = 0; i < nb; ++i) { for (int i = 0; i < nb; ++i) {
const float d_all = (float)x[i].d; const float d_all = GGML_FP16_TO_FP32(x[i].d);
const uint8_t * restrict q6 = x[i].ql; const uint8_t * restrict q6 = x[i].ql;
const uint8_t * restrict qh = x[i].qh; const uint8_t * restrict qh = x[i].qh;
@ -9523,7 +9523,6 @@ void ggml_vec_dot_iq4_nl_q8_0(int n, float * restrict s, size_t bs, const void *
float sumf = 0; float sumf = 0;
for (int ib = 0; ib < nb; ib += 2) { for (int ib = 0; ib < nb; ib += 2) {
q4bits.val[0] = vld1q_u8(x[ib+0].qs); q4bits.val[0] = vld1q_u8(x[ib+0].qs);
q4bits.val[1] = vld1q_u8(x[ib+1].qs); q4bits.val[1] = vld1q_u8(x[ib+1].qs);
q8b.val[0] = vld1q_s8(y[ib+0].qs); q8b.val[0] = vld1q_s8(y[ib+0].qs);
@ -9539,8 +9538,9 @@ void ggml_vec_dot_iq4_nl_q8_0(int n, float * restrict s, size_t bs, const void *
prod_1 = ggml_vdotq_s32(ggml_vdotq_s32(vdupq_n_s32(0), q4b.val[0], q8b.val[0]), q4b.val[1], q8b.val[1]); prod_1 = ggml_vdotq_s32(ggml_vdotq_s32(vdupq_n_s32(0), q4b.val[0], q8b.val[0]), q4b.val[1], q8b.val[1]);
prod_2 = ggml_vdotq_s32(ggml_vdotq_s32(vdupq_n_s32(0), q4b.val[2], q8b.val[2]), q4b.val[3], q8b.val[3]); prod_2 = ggml_vdotq_s32(ggml_vdotq_s32(vdupq_n_s32(0), q4b.val[2], q8b.val[2]), q4b.val[3], q8b.val[3]);
sumf += (float)x[ib+0].d * (float)y[ib+0].d * vaddvq_s32(prod_1) + (float)x[ib+1].d * (float)y[ib+1].d * vaddvq_s32(prod_2); sumf +=
GGML_FP16_TO_FP32(x[ib+0].d) * GGML_FP16_TO_FP32(y[ib+0].d) * vaddvq_s32(prod_1) +
GGML_FP16_TO_FP32(x[ib+1].d) * GGML_FP16_TO_FP32(y[ib+1].d) * vaddvq_s32(prod_2);
} }
*s = sumf; *s = sumf;

6
ggml.c
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@ -323,7 +323,7 @@ float ggml_table_f32_f16[1 << 16];
// note: do not use these inside ggml.c // note: do not use these inside ggml.c
// these are meant to be used via the ggml.h API // these are meant to be used via the ggml.h API
float ggml_fp16_to_fp32(ggml_fp16_t x) { float ggml_fp16_to_fp32(ggml_fp16_t x) {
return (float) GGML_FP16_TO_FP32(x); return GGML_FP16_TO_FP32(x);
} }
ggml_fp16_t ggml_fp32_to_fp16(float x) { ggml_fp16_t ggml_fp32_to_fp16(float x) {
@ -798,7 +798,7 @@ inline static float vaddvq_f32(float32x4_t v) {
#define GGML_F16x8 float16x8_t #define GGML_F16x8 float16x8_t
#define GGML_F16x8_ZERO vdupq_n_f16(0.0f) #define GGML_F16x8_ZERO vdupq_n_f16(0.0f)
#define GGML_F16x8_SET1(x) vdupq_n_f16(x) #define GGML_F16x8_SET1(x) vdupq_n_f16(x)
#define GGML_F16x8_LOAD vld1q_f16 #define GGML_F16x8_LOAD(x) vld1q_f16((const __fp16 *)(x))
#define GGML_F16x8_STORE vst1q_f16 #define GGML_F16x8_STORE vst1q_f16
#define GGML_F16x8_FMA(a, b, c) vfmaq_f16(a, b, c) #define GGML_F16x8_FMA(a, b, c) vfmaq_f16(a, b, c)
#define GGML_F16x8_ADD vaddq_f16 #define GGML_F16x8_ADD vaddq_f16
@ -841,7 +841,7 @@ inline static float vaddvq_f32(float32x4_t v) {
#define GGML_F32Cx4 float32x4_t #define GGML_F32Cx4 float32x4_t
#define GGML_F32Cx4_ZERO vdupq_n_f32(0.0f) #define GGML_F32Cx4_ZERO vdupq_n_f32(0.0f)
#define GGML_F32Cx4_SET1(x) vdupq_n_f32(x) #define GGML_F32Cx4_SET1(x) vdupq_n_f32(x)
#define GGML_F32Cx4_LOAD(x) vcvt_f32_f16(vld1_f16(x)) #define GGML_F32Cx4_LOAD(x) vcvt_f32_f16(vld1_f16((const __fp16 *)(x)))
#define GGML_F32Cx4_STORE(x, y) vst1_f16(x, vcvt_f16_f32(y)) #define GGML_F32Cx4_STORE(x, y) vst1_f16(x, vcvt_f16_f32(y))
#define GGML_F32Cx4_FMA(a, b, c) vfmaq_f32(a, b, c) #define GGML_F32Cx4_FMA(a, b, c) vfmaq_f32(a, b, c)
#define GGML_F32Cx4_ADD vaddq_f32 #define GGML_F32Cx4_ADD vaddq_f32

6
ggml.h
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@ -315,13 +315,7 @@
extern "C" { extern "C" {
#endif #endif
#if defined(__ARM_NEON) && defined(__CUDACC__)
typedef half ggml_fp16_t;
#elif defined(__ARM_NEON) && !defined(_MSC_VER)
typedef __fp16 ggml_fp16_t;
#else
typedef uint16_t ggml_fp16_t; typedef uint16_t ggml_fp16_t;
#endif
// convert FP16 <-> FP32 // convert FP16 <-> FP32
GGML_API float ggml_fp16_to_fp32(ggml_fp16_t x); GGML_API float ggml_fp16_to_fp32(ggml_fp16_t x);