rename unicodedata.{cpp,h} to unicode-data.{cpp,h}

This commit is contained in:
Jared Van Bortel 2024-03-26 10:52:33 -04:00
parent 0a0ef09aca
commit 87a6088ffe
7 changed files with 14 additions and 14 deletions

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@ -1165,7 +1165,7 @@ add_library(llama
llama.h
unicode.h
unicode.cpp
unicodedata.cpp
unicode-data.cpp
)
target_include_directories(llama PUBLIC .)

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@ -666,10 +666,10 @@ ggml-quants.o: ggml-quants.c ggml.h ggml-quants.h ggml-common.h
unicode.o: unicode.cpp unicode.h
$(CXX) $(CXXFLAGS) -c $< -o $@
unicodedata.o: unicodedata.cpp unicodedata.h
unicode-data.o: unicode-data.cpp unicode-data.h
$(CXX) $(CXXFLAGS) -c $< -o $@
OBJS += ggml-alloc.o ggml-backend.o ggml-quants.o unicode.o unicodedata.o
OBJS += ggml-alloc.o ggml-backend.o ggml-quants.o unicode.o unicode-data.o
llama.o: llama.cpp unicode.h ggml.h ggml-alloc.h ggml-backend.h ggml-cuda.h ggml-metal.h llama.h
$(CXX) $(CXXFLAGS) -c $< -o $@

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@ -32,7 +32,7 @@ let package = Package(
"ggml.c",
"llama.cpp",
"unicode.cpp",
"unicodedata.cpp",
"unicode-data.cpp",
"ggml-alloc.c",
"ggml-backend.c",
"ggml-quants.c",

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@ -116,7 +116,7 @@ pub fn build(b: *std.build.Builder) !void {
const ggml_backend = make.obj("ggml-backend", "ggml-backend.c");
const ggml_quants = make.obj("ggml-quants", "ggml-quants.c");
const unicode = make.obj("unicode", "unicode.cpp");
const unicodedata = make.obj("unicodedata", "unicodedata.cpp");
const unicode_data = make.obj("unicode-data", "unicode-data.cpp");
const llama = make.obj("llama", "llama.cpp");
const buildinfo = make.obj("common", "common/build-info.cpp");
const common = make.obj("common", "common/common.cpp");
@ -128,14 +128,14 @@ pub fn build(b: *std.build.Builder) !void {
const clip = make.obj("clip", "examples/llava/clip.cpp");
const llava = make.obj("llava", "examples/llava/llava.cpp");
_ = make.exe("main", "examples/main/main.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicodedata, common, buildinfo, sampling, console, grammar_parser });
_ = make.exe("quantize", "examples/quantize/quantize.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicodedata, common, buildinfo });
_ = make.exe("perplexity", "examples/perplexity/perplexity.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicodedata, common, buildinfo });
_ = make.exe("embedding", "examples/embedding/embedding.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicodedata, common, buildinfo });
_ = make.exe("finetune", "examples/finetune/finetune.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicodedata, common, buildinfo, train });
_ = make.exe("train-text-from-scratch", "examples/train-text-from-scratch/train-text-from-scratch.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicodedata, common, buildinfo, train });
_ = make.exe("main", "examples/main/main.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicode_data, common, buildinfo, sampling, console, grammar_parser });
_ = make.exe("quantize", "examples/quantize/quantize.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicode_data, common, buildinfo });
_ = make.exe("perplexity", "examples/perplexity/perplexity.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicode_data, common, buildinfo });
_ = make.exe("embedding", "examples/embedding/embedding.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicode_data, common, buildinfo });
_ = make.exe("finetune", "examples/finetune/finetune.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicode_data, common, buildinfo, train });
_ = make.exe("train-text-from-scratch", "examples/train-text-from-scratch/train-text-from-scratch.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicode_data, common, buildinfo, train });
const server = make.exe("server", "examples/server/server.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicodedata, common, buildinfo, sampling, grammar_parser, json_schema_to_grammar, clip, llava });
const server = make.exe("server", "examples/server/server.cpp", &.{ ggml, ggml_alloc, ggml_backend, ggml_quants, llama, unicode, unicode_data, common, buildinfo, sampling, grammar_parser, json_schema_to_grammar, clip, llava });
if (server.target.isWindows()) {
server.linkSystemLibrary("ws2_32");
}

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@ -1,4 +1,4 @@
#include "unicodedata.h"
#include "unicode-data.h"
#include <cstdint>
#include <map>

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@ -1,5 +1,5 @@
#include "unicode.h"
#include "unicodedata.h"
#include "unicode-data.h"
#include <cassert>
#include <cstddef>