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ggml-quants : fix compiler warnings (shadow variable) (#5472)
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
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@ -3819,15 +3819,15 @@ void ggml_vec_dot_q4_0_q8_0(int n, float * restrict s, size_t bs, const void * r
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/* Compute combined scale for the block */
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/* Compute combined scale for the block */
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const __m256 d = _mm256_set1_ps( GGML_FP16_TO_FP32(x[i].d) * GGML_FP16_TO_FP32(y[i].d) );
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const __m256 d = _mm256_set1_ps( GGML_FP16_TO_FP32(x[i].d) * GGML_FP16_TO_FP32(y[i].d) );
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__m256i bx = bytes_from_nibbles_32(x[i].qs);
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__m256i qx = bytes_from_nibbles_32(x[i].qs);
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// Now we have a vector with bytes in [ 0 .. 15 ] interval. Offset them into [ -8 .. +7 ] interval.
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// Now we have a vector with bytes in [ 0 .. 15 ] interval. Offset them into [ -8 .. +7 ] interval.
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const __m256i off = _mm256_set1_epi8( 8 );
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const __m256i off = _mm256_set1_epi8( 8 );
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bx = _mm256_sub_epi8( bx, off );
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qx = _mm256_sub_epi8( qx, off );
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__m256i by = _mm256_loadu_si256((const __m256i *)y[i].qs);
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__m256i qy = _mm256_loadu_si256((const __m256i *)y[i].qs);
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const __m256 q = mul_sum_i8_pairs_float(bx, by);
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const __m256 q = mul_sum_i8_pairs_float(qx, qy);
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/* Multiply q with scale and accumulate */
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/* Multiply q with scale and accumulate */
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acc = _mm256_fmadd_ps( d, q, acc );
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acc = _mm256_fmadd_ps( d, q, acc );
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@ -4196,10 +4196,10 @@ void ggml_vec_dot_q4_1_q8_1(int n, float * restrict s, size_t bs, const void * r
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const __m256 d0d1 = _mm256_mul_ps( d0v, d1v );
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const __m256 d0d1 = _mm256_mul_ps( d0v, d1v );
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// Load 16 bytes, and unpack 4 bit fields into bytes, making 32 bytes
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// Load 16 bytes, and unpack 4 bit fields into bytes, making 32 bytes
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const __m256i bx = bytes_from_nibbles_32(x[i].qs);
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const __m256i qx = bytes_from_nibbles_32(x[i].qs);
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const __m256i by = _mm256_loadu_si256( (const __m256i *)y[i].qs );
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const __m256i qy = _mm256_loadu_si256( (const __m256i *)y[i].qs );
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const __m256 xy = mul_sum_us8_pairs_float(bx, by);
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const __m256 xy = mul_sum_us8_pairs_float(qx, qy);
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// Accumulate d0*d1*x*y
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// Accumulate d0*d1*x*y
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#if defined(__AVX2__)
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#if defined(__AVX2__)
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@ -4418,14 +4418,14 @@ void ggml_vec_dot_q5_0_q8_0(int n, float * restrict s, size_t bs, const void * r
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/* Compute combined scale for the block */
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/* Compute combined scale for the block */
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const __m256 d = _mm256_set1_ps(GGML_FP16_TO_FP32(x[i].d) * GGML_FP16_TO_FP32(y[i].d));
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const __m256 d = _mm256_set1_ps(GGML_FP16_TO_FP32(x[i].d) * GGML_FP16_TO_FP32(y[i].d));
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__m256i bx = bytes_from_nibbles_32(x[i].qs);
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__m256i qx = bytes_from_nibbles_32(x[i].qs);
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__m256i bxhi = bytes_from_bits_32(x[i].qh);
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__m256i bxhi = bytes_from_bits_32(x[i].qh);
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bxhi = _mm256_andnot_si256(bxhi, _mm256_set1_epi8((char)0xF0));
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bxhi = _mm256_andnot_si256(bxhi, _mm256_set1_epi8((char)0xF0));
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bx = _mm256_or_si256(bx, bxhi);
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qx = _mm256_or_si256(qx, bxhi);
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__m256i by = _mm256_loadu_si256((const __m256i *)y[i].qs);
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__m256i qy = _mm256_loadu_si256((const __m256i *)y[i].qs);
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const __m256 q = mul_sum_i8_pairs_float(bx, by);
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const __m256 q = mul_sum_i8_pairs_float(qx, qy);
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/* Multiply q with scale and accumulate */
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/* Multiply q with scale and accumulate */
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acc = _mm256_fmadd_ps(d, q, acc);
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acc = _mm256_fmadd_ps(d, q, acc);
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@ -4722,15 +4722,15 @@ void ggml_vec_dot_q5_1_q8_1(int n, float * restrict s, size_t bs, const void * r
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summs += GGML_FP16_TO_FP32(x[i].m) * y[i].s;
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summs += GGML_FP16_TO_FP32(x[i].m) * y[i].s;
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__m256i bx = bytes_from_nibbles_32(x[i].qs);
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__m256i qx = bytes_from_nibbles_32(x[i].qs);
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__m256i bxhi = bytes_from_bits_32(x[i].qh);
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__m256i bxhi = bytes_from_bits_32(x[i].qh);
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bxhi = _mm256_and_si256(bxhi, _mm256_set1_epi8(0x10));
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bxhi = _mm256_and_si256(bxhi, _mm256_set1_epi8(0x10));
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bx = _mm256_or_si256(bx, bxhi);
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qx = _mm256_or_si256(qx, bxhi);
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const __m256 dy = _mm256_set1_ps(y[i].d);
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const __m256 dy = _mm256_set1_ps(y[i].d);
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const __m256i by = _mm256_loadu_si256((const __m256i *)y[i].qs);
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const __m256i qy = _mm256_loadu_si256((const __m256i *)y[i].qs);
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const __m256 q = mul_sum_us8_pairs_float(bx, by);
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const __m256 q = mul_sum_us8_pairs_float(qx, qy);
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acc = _mm256_fmadd_ps(q, _mm256_mul_ps(dx, dy), acc);
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acc = _mm256_fmadd_ps(q, _mm256_mul_ps(dx, dy), acc);
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}
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}
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@ -4973,10 +4973,10 @@ void ggml_vec_dot_q8_0_q8_0(int n, float * restrict s, size_t bs, const void * r
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for (int i = 0; i < nb; ++i) {
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for (int i = 0; i < nb; ++i) {
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// Compute combined scale for the block
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// Compute combined scale for the block
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const __m256 d = _mm256_set1_ps(GGML_FP16_TO_FP32(x[i].d) * GGML_FP16_TO_FP32(y[i].d));
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const __m256 d = _mm256_set1_ps(GGML_FP16_TO_FP32(x[i].d) * GGML_FP16_TO_FP32(y[i].d));
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__m256i bx = _mm256_loadu_si256((const __m256i *)x[i].qs);
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__m256i qx = _mm256_loadu_si256((const __m256i *)x[i].qs);
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__m256i by = _mm256_loadu_si256((const __m256i *)y[i].qs);
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__m256i qy = _mm256_loadu_si256((const __m256i *)y[i].qs);
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const __m256 q = mul_sum_i8_pairs_float(bx, by);
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const __m256 q = mul_sum_i8_pairs_float(qx, qy);
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// Multiply q with scale and accumulate
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// Multiply q with scale and accumulate
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#if defined(__AVX2__)
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#if defined(__AVX2__)
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