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ggml: add support for float16 input tensors in pooling operations (ggml/895)
* Add support for float16 tensors in 1d pooling operations * Add support for float16 input tensors in 2d pooling operations * code cleanup remove unnecessary casting during srow ptr initialization --------- Co-authored-by: vanaka11 <vanaka1189@gmail.com>
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@ -14746,7 +14746,7 @@ static void ggml_compute_forward_pool_1d_sk_p0(
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const struct ggml_tensor * src = dst->src[0];
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assert(src->type == GGML_TYPE_F32);
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assert(src->type == GGML_TYPE_F32 || src->type == GGML_TYPE_F16);
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if (params->ith != 0) {
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return;
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@ -14759,10 +14759,8 @@ static void ggml_compute_forward_pool_1d_sk_p0(
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const int64_t rs = dst->ne[0];
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while (cdata < data_end) {
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const float * const srow = (const float *)cdata;
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const void * srow = (const void *)cdata;
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int j = 0;
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for (int64_t i = 0; i < rs; ++i) {
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switch (op) {
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case GGML_OP_POOL_AVG: drow[i] = 0; break;
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@ -14770,9 +14768,10 @@ static void ggml_compute_forward_pool_1d_sk_p0(
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case GGML_OP_POOL_COUNT: GGML_ABORT("fatal error");
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}
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for (int ki = 0; ki < k; ++ki) {
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const float srow_j = (src->type == GGML_TYPE_F32) ? ((const float*)srow)[j] : GGML_FP16_TO_FP32(((const ggml_fp16_t*)srow)[j]);
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switch (op) {
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case GGML_OP_POOL_AVG: drow[i] += srow[j]; break;
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case GGML_OP_POOL_MAX: if (srow[j] > drow[i]) drow[i] = srow[j]; break;
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case GGML_OP_POOL_AVG: drow[i] += srow_j; break;
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case GGML_OP_POOL_MAX: if (srow_j > drow[i]) drow[i] = srow_j; break;
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case GGML_OP_POOL_COUNT: GGML_ABORT("fatal error");
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}
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++j;
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@ -14814,7 +14813,7 @@ static void ggml_compute_forward_pool_2d(
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const struct ggml_tensor * src = dst->src[0];
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GGML_ASSERT(src->type == GGML_TYPE_F32);
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assert(src->type == GGML_TYPE_F32 || src->type == GGML_TYPE_F16);
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if (params->ith != 0) {
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return;
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@ -14857,13 +14856,14 @@ static void ggml_compute_forward_pool_2d(
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for (int ky = 0; ky < k1; ++ky) {
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if (iy + ky < 0 || iy + ky >= src->ne[1]) continue;
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const float * const srow = (const float *)(cdata + src->nb[1] * (iy + ky));
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const void * srow = (const void *)(cdata + src->nb[1] * (iy + ky));
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for (int kx = 0; kx < k0; ++kx) {
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int j = ix + kx;
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if (j < 0 || j >= src->ne[0]) continue;
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const float srow_j = (src->type == GGML_TYPE_F32) ? ((const float*)srow)[j] : GGML_FP16_TO_FP32(((const ggml_fp16_t*)srow)[j]);
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switch (op) {
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case GGML_OP_POOL_AVG: *out += srow[j]; break;
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case GGML_OP_POOL_MAX: if (srow[j] > *out) *out = srow[j]; break;
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case GGML_OP_POOL_AVG: *out += srow_j; break;
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case GGML_OP_POOL_MAX: if (srow_j > *out) *out = srow_j; break;
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case GGML_OP_POOL_COUNT: GGML_ABORT("fatal error");
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}
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}
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