Changes to CMakePresets.json to add ninja clang target on windows (#10668)

* Update cmakepreset.json to use clang with ninja by default

* Update cmakepreset.json to add clang and ninja based configs

* Updates to build.md file

* Make updates to rename preset targets

* Update with .cmake file

* Remove additional whitespaces

* Add .cmake file for x64-windows-llvm

* Update docs/build.md

* Update docs/build.md

---------

Co-authored-by: Max Krasnyansky <max.krasnyansky@gmail.com>
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Srihari-mcw 2024-12-09 23:10:19 +05:30 committed by GitHub
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@ -31,6 +31,13 @@
{ "name": "sycl_f16", "hidden": true, "cacheVariables": { "GGML_SYCL_F16": "ON" } }, { "name": "sycl_f16", "hidden": true, "cacheVariables": { "GGML_SYCL_F16": "ON" } },
{ "name": "vulkan", "hidden": true, "cacheVariables": { "GGML_VULKAN": "ON" } }, { "name": "vulkan", "hidden": true, "cacheVariables": { "GGML_VULKAN": "ON" } },
{
"name": "x64-windows-llvm", "hidden": true,
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/cmake/x64-windows-llvm.cmake"
}
},
{ {
"name": "arm64-windows-msvc", "hidden": true, "name": "arm64-windows-msvc", "hidden": true,
"architecture": { "value": "arm64", "strategy": "external" }, "architecture": { "value": "arm64", "strategy": "external" },
@ -70,6 +77,11 @@
{ "name": "arm64-windows-msvc-release", "inherits": [ "base", "arm64-windows-msvc", "reldbg" ] }, { "name": "arm64-windows-msvc-release", "inherits": [ "base", "arm64-windows-msvc", "reldbg" ] },
{ "name": "arm64-windows-msvc+static-release", "inherits": [ "base", "arm64-windows-msvc", "reldbg", "static" ] }, { "name": "arm64-windows-msvc+static-release", "inherits": [ "base", "arm64-windows-msvc", "reldbg", "static" ] },
{ "name": "x64-windows-llvm-debug", "inherits": [ "base", "x64-windows-llvm", "debug" ] },
{ "name": "x64-windows-llvm-release", "inherits": [ "base", "x64-windows-llvm", "release" ] },
{ "name": "x64-windows-llvm-reldbg", "inherits": [ "base", "x64-windows-llvm", "reldbg" ] },
{ "name": "x64-windows-llvm+static-release", "inherits": [ "base", "x64-windows-llvm", "reldbg", "static" ] },
{ "name": "x64-windows-msvc-debug", "inherits": [ "base", "debug" ] }, { "name": "x64-windows-msvc-debug", "inherits": [ "base", "debug" ] },
{ "name": "x64-windows-msvc-release", "inherits": [ "base", "reldbg" ] }, { "name": "x64-windows-msvc-release", "inherits": [ "base", "reldbg" ] },
{ "name": "x64-windows-msvc+static-release", "inherits": [ "base", "reldbg", "static" ] }, { "name": "x64-windows-msvc+static-release", "inherits": [ "base", "reldbg", "static" ] },

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@ -0,0 +1,11 @@
set( CMAKE_SYSTEM_NAME Windows )
set( CMAKE_SYSTEM_PROCESSOR x86_64 )
set( CMAKE_C_COMPILER clang )
set( CMAKE_CXX_COMPILER clang++ )
set( arch_c_flags "-march=native" )
set( CMAKE_C_FLAGS_INIT "${arch_c_flags}" )
set( CMAKE_CXX_FLAGS_INIT "${arch_c_flags}" )

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@ -57,6 +57,13 @@ cmake --build build --config Release
``` ```
Building for arm64 can also be done with the MSVC compiler with the build-arm64-windows-MSVC preset, or the standard CMake build instructions. However, note that the MSVC compiler does not support inline ARM assembly code, used e.g. for the accelerated Q4_0_N_M CPU kernels. Building for arm64 can also be done with the MSVC compiler with the build-arm64-windows-MSVC preset, or the standard CMake build instructions. However, note that the MSVC compiler does not support inline ARM assembly code, used e.g. for the accelerated Q4_0_N_M CPU kernels.
For building with ninja generator and clang compiler as default:
-set path:set LIB=C:\Program Files (x86)\Windows Kits\10\Lib\10.0.22621.0\um\x64;C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.41.34120\lib\x64\uwp;C:\Program Files (x86)\Windows Kits\10\Lib\10.0.22621.0\ucrt\x64
```bash
cmake --preset x64-windows-llvm-release
cmake --build build-x64-windows-llvm-release
```
## BLAS Build ## BLAS Build
Building the program with BLAS support may lead to some performance improvements in prompt processing using batch sizes higher than 32 (the default is 512). Using BLAS doesn't affect the generation performance. There are currently several different BLAS implementations available for build and use: Building the program with BLAS support may lead to some performance improvements in prompt processing using batch sizes higher than 32 (the default is 512). Using BLAS doesn't affect the generation performance. There are currently several different BLAS implementations available for build and use: