The llama_set_state_data function restores the rng state to what it
was at the time llama_copy_state_data was called. But users may want
to restore the state and proceed with a different seed.
* Updated build information
First update to the build instructions to include BLAS.
* Update README.md
* Update information about BLAS
* Better BLAS explanation
Adding a clearer BLAS explanation and adding a link to download the CUDA toolkit.
* Better BLAS explanation
* BLAS for Mac
Specifying that BLAS is already supported on Macs using the Accelerate Framework.
* Clarify the effect of BLAS
* Windows Make instructions
Added the instructions to build with Make on Windows
* Fixing typo
* Fix trailing whitespace
instead of `int` (while `int` option still being supported)
This allows the following usage:
`./quantize ggml-model-f16.bin ggml-model-q4_0.bin q4_0`
instead of:
`./quantize ggml-model-f16.bin ggml-model-q4_0.bin 2`
* Use full range for q4_0 quantization
By keeping the sign of the highest magnitude, we can make sure the
highest value maps to -8, which is currently unused.
This is a bit of a freebie since it is fully backwards compatible with
the current format.
* Update quantize_row_q4_0 for AVX/AVX2
* Update quantize_row_q4_0 for WASM
Untested
* Update quantize_row_q4_0 for Arm NEON
* Update quantize_row_q4_0 for PowerPC
Untested
* Use full range for q4_2 quantization
* add save_load_state example
* use <cstdio> instead of <iostream> and fprintf / printf instead of cout
* renamed save-load-state example files replacing underscores by dashes
* Unit test for quantization functions
Use the ggml_internal_get_quantize_fn function to loop through all
quantization formats and run a sanity check on the result.
Also add a microbenchmark that times these functions directly without
running the rest of the GGML graph.
* test-quantize-fns: CI fixes
Fix issues uncovered in CI
- need to use sizes divisible by 32*8 for loop unrolling
- use intrinsic header that should work on Mac
* test-quantize: remove
Per PR comment, subsumed by test-quantize-fns
* test-quantize: fix for q8_0 intermediates
* set default n_batch to 512 when using BLAS
* spacing
* alternate implementation of setting different n_batch for BLAS
* set n_batch to 512 for all cases
* ggml : prefer vzip to vuzp
This way we always use the same type of instruction across all quantizations
* ggml : alternative Q4_3 implementation using modified Q8_0
* ggml : fix Q4_3 scalar imlpementation
* ggml : slight improvement of Q4_3 - no need for loop unrolling
* ggml : fix AVX paths for Q8_0 quantization
* Moving parameters to separate lines for readability.
* Increasing repeate_penalty to 1.1 to make alpaca more usable by default.
* Adding trailing newline.
* reserve correct size for logits
* add functions to get and set the whole llama state:
including rng, logits, embedding and kv_cache
* remove unused variables
* remove trailing whitespace
* fix comment
* Improve cuBLAS performance by using a memory pool
* Move cuda specific definitions to ggml-cuda.h/cu
* Add CXX flags to nvcc
* Change memory pool synchronization mechanism to a spin lock
General code cleanup
* A faster version for Q4_1 x Q8_0 dot products
The idea nehind being that Q8_0 quantized
values get used many times in the matrix multiplications
where they are involved. In the current implementations,
when we are evaluating the dot products, we need to compute
the sum of the quants in the Q8_0 vector, so the same
operation is repeated many times. Here we pre-compute
the sum during Q8_0 quantization, store it in the
now modified block_q8_0 struct, and then reuse this
result in the subsequent dot products.
In a synthetic benchmark (just compute a bunch of dot
products), this change speeds up the Q4_1 * Q8_0 dot
product by 80%, making the performance identical to
Q4_0 * Q8_0.
In practical application, I see a ~15% gain in speed for
token prediction on M2, and ~5% gain on Ryzen 7950X.
The speed gain in the prompt evaluation is much bigger
(around 50%).
I have only done the change for the scalar version,
ARM_NEON, and AVX2, so we still need an AVX implementation.
* Cleaning up
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Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>