* `build`: generate hex dumps of server assets on the fly
* build: workaround lack of -n on gnu xxd
* build: don't use xxd in cmake
* build: don't call xxd from build.zig
* build: more idiomatic hexing
* build: don't use xxd in Makefile (od hackery instead)
* build: avoid exceeding max cmd line limit in makefile hex dump
* build: hex dump assets at cmake build time (not config time)
* Changed ugly xxd to literals.
HPP files are much more readable as multiline literals rather than hex arrays.
* Dashes in literal variable names.
Replace . and - with _ in file names -> variable names.
* Comment on removing xxd.
XXD-> string literals
* XXD to string literals.
Replaced these unreadable headers with string literal versions using new deps.sh.
* use javascript generators as much cleaner API
Also add ways to access completion as promise and EventSource
* export llama_timings as struct and expose them in server
* update readme, update baked includes
* llama : uniform variable names + struct init
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Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* expose simple web interface on root domain
* embed index and add --path for choosing static dir
* allow server to multithread
because web browsers send a lot of garbage requests we want the server
to multithread when serving 404s for favicon's etc. To avoid blowing up
llama we just take a mutex when it's invoked.
* let's try this with the xxd tool instead and see if msvc is happier with that
* enable server in Makefiles
* add /completion.js file to make it easy to use the server from js
* slightly nicer css
* rework state management into session, expose historyTemplate to settings
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Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>