* Generalize quantize_fns for simpler FP16 handling
* Remove call to ggml_cuda_mul_mat_get_wsize
* ci : disable FMA for mac os actions
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Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* llama : make model stateless and context stateful
* llama : minor cleanup
* llama : update internal API declaration
* Apply suggestions from code review
fix style
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Missing model memory release
* Fix style
* Add deprecated warning for public API function llama_init_from_file
* Update public API use cases: move away from deprecated llama_init_from_file
* Deprecate public API function llama_apply_lora_from_file
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Starting to add k-quantization to ggml
I think it is better to have quantization separate from
ggml. For now just adding the k-quants there, but it would be
better to also factor out the existing ggml quantizations.
* Adding Q3_K and Q8_K (de)-quantization
* Q3_K now working on CUDA and AVX2/scalar
CUDA is not ideal - ~50% slower than Q4_0 for
single token prediction, about the same in batch
mode (perplexity). CPU single token is ~55 ms
(on Ryzen 7950X).
* Some improvement for Q3_K on CUDA
It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0.
* Some more CUDA optimizations for Q3_K
Single token is now 20.5 ms/token (~20% slower than Q4_0).
Perplexity is on par with Q4_0.
* Adding Q4_K - scalar, AVX2, CUDA
Performance is the same or perhaps very slightly better than Q4_0 on the CPU.
On the GPU, single token prediction is ~10% better than Q4_0,
batch mode (perplexity is about the same).
* Adding Q6_K - scalar, AVX2, CUDA
Performance is ~40% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 6-bit model is ~44% larger than the 4-bit.
On the GPU, single token prediction is ~6% lower than Q4_0,
batch mode (perplexity) is even closer (but still slower).
* Adding Q5_K - scalar, AVX2, CUDA
Performance is ~20% lower compared to Q4_K on the CPU.
This is to be expected, considering that we are memory bound
on the CPU and the 5-bit model is ~22% larger than the 4-bit.
On the GPU, single token prediction is about the same as Q4_0
for both, single token and batch prediction.
* Per convention, all QX_K quantizations use Q5_K for output.weight
* Adding quantization mixes
* Quantization mixes: didn't quite get what I wanted in the last commit
* Q4_K dot product for ARM_NEON
* Q6_K dot product for ARM_NEON
* Q5_K dot product for ARM_NEON
* Adding Q3_K dot for ARM_NEON
It is 22% slower than Q4_K, despite the smaller model size.
On x86_64, where we are memory bound, the Q3_K model is
quite a bit faster than Q4_K.
* A very slightly faster ARM_NEON Q3_K dot
* Adding Q2_K - just CUDA for now
Token prediction is pretty good - about 15.5 ms on a RTX 4080.
Perplexity is about the same as Q4_K.
* Adding scalar and AVX2 Q2_K dot
* Adding ARM_NEON Q2_K dot
About the same performance as Q4_K.
* A slightly faster ARM_NEON Q2_K dot
Single token prediction is now ~36 ms on M2 Max.
The code is much simpler too.
* Fixed bug in Q2_K CUDA dot product kernel
Stranegly enough, for the few prompts I tried with the 7B model
the responses looked perfectly reasonable. Only realized something
is not quite right when I tried the larger models and started getting
nonse back.
In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X
box iusing CUDA and model fully loaded on the GPU are
~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B.
The max number of layers that fit in VRAM for The 65B is 32.
With that, we get ~330 ms per token, which is not that much faster
than just running on the CPU (~470 ms per token).
* Don't print zeros/NaNs when no count histogram has been collected
* A 10% faster CUDA vector dot kernel for Q3_K
Q3_K is now running at ~18.5 ms / token on CUDA,
so the gap to Q4_0 is only 10%.
It seems memory acccess pattern is more important for
performance than the amount of computation the kernel
does.
* A slightly daster Q4_K AVX2 dot product
For perplexity, where we are less memory bound, time per
pass drops by ~5%. Barely measurable difference for single
token prediction.
* A slightly faster ARM_NEON A4_K dot product
* Minor
* Fix quantization error test
We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit
quantization variants.
* Fix docker build
I have been sloppy with vector reinterpret casts on ARM_NEON.
It seems clang is very forgiving in that regard.
* Added forgotten ggml.o dependence on k_quants.h to the Makefile
* Had unintentionally committed the Makefile with -Ofast enabled
* ggml : rename k_quants -> ggml-quants-k, use lowercase in code
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Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Add git-based build information for better issue tracking
* macOS fix
* "build (hash)" and "CMAKE_SOURCE_DIR" changes
* Redo "CMAKE_CURRENT_SOURCE_DIR" and clearer build messages
* Fix conditional dependency on missing target
* Broke out build-info.cmake, added find_package fallback, and added build into to all examples, added dependencies to Makefile
* 4 space indenting for cmake, attempt to clean up my mess in Makefile
* Short hash, less fancy Makefile, and don't modify build-info.h if it wouldn't change it
* Multi-threading quantization.
Not much gain for simple quantizations, bit it will be important
for quantizations that require more CPU cycles.
* Multi-threading for quantize-stats
It now does the job in ~14 seconds on my Mac for
Q4_0, Q4_1 and Q4_2. Single-threaded it was taking
more than 2 minutes after adding the more elaborate
version of Q4_2.
* Reviewer comments
* Avoiding compiler confusion
After changing chunk_size to const int as suggested by
@ggerganov, clang and GCC starting to warn me that I don't
need to capture it in the lambda. So, I removed it from the
capture list. But that makes the MSVC build fail. So,
making it a constexpr to make every compiler happy.
* Still fighting with lambda captures in MSVC
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
- Support all three formats (ggml, ggmf, ggjt). (However, I didn't
include the hack needed to support GPT4All files without conversion.
Those can still be used after converting them with convert.py from my
other PR.)
- Support both mmap and read (mmap is used by default, but can be
disabled with `--no-mmap`, and is automatically disabled for pre-ggjt
files or on platforms where mmap is not supported).
- Support multi-file models like before, but automatically determine the
number of parts rather than requiring `--n_parts`.
- Improve validation and error checking.
- Stop using the per-file type field (f16) entirely in favor of just
relying on the per-tensor type/size fields. This has no immediate
benefit, but makes it easier to experiment with different formats, and
should make it easier to support the new GPTQ-for-LLaMa models in the
future (I have some work in progress on that front).
- Support VirtualLock on Windows (using the same `--mlock` option as on
Unix).
- Indicate loading progress when using mmap + mlock. (Which led me
to the interesting observation that on my Linux machine, with a
warm file cache, mlock actually takes some time, whereas mmap
without mlock starts almost instantly...)
- To help implement this, move mlock support from ggml to the
loading code.
- madvise/PrefetchVirtualMemory support (based on #740)
- Switch from ifstream to the `fopen` family of functions to avoid
unnecessary copying and, when mmap is enabled, allow reusing the same
file descriptor for both metadata reads and mmap (whereas the existing
implementation opens the file a second time to mmap).
- Quantization now produces a single-file output even with multi-file
inputs (not really a feature as much as 'it was easier this way').
Implementation notes:
I tried to factor the code into more discrete pieces than before.
Regarding code style: I tried to follow the code style, but I'm naughty
and used a few advanced C++ features repeatedly:
- Destructors to make it easier to ensure everything gets cleaned up.
- Exceptions. I don't even usually use exceptions when writing C++, and
I can remove them if desired... but here they make the loading code
much more succinct while still properly handling a variety of errors,
ranging from API calls failing to integer overflow and allocation
failure. The exceptions are converted to error codes at the
API boundary.)
Co-authored-by: Pavol Rusnak <pavol@rusnak.io> (for the bit I copied from #740)
Command that calculates some statistics over the errors introduced by
quantization, like mean square error, max error and some percentile errors for layer
weights. Should be useful for testing quantization improvements.
Exposes some internal state from ggml and llama for testing