#include "clamp.cuh" static __global__ void clamp_f32(const float * x, float * dst, const float min, const float max, const int k) { const int i = blockDim.x*blockIdx.x + threadIdx.x; if (i >= k) { return; } dst[i] = x[i] < min ? min : (x[i] > max ? max : x[i]); } static void clamp_f32_cuda(const float * x, float * dst, const float min, const float max, const int k, cudaStream_t stream) { const int num_blocks = (k + CUDA_CLAMP_BLOCK_SIZE - 1) / CUDA_CLAMP_BLOCK_SIZE; clamp_f32<<>>(x, dst, min, max, k); } void ggml_cuda_op_clamp(ggml_backend_cuda_context & ctx, ggml_tensor * dst) { const ggml_tensor * src0 = dst->src[0]; const float * src0_d = (const float *)src0->data; float * dst_d = (float *)dst->data; cudaStream_t stream = ctx.stream(); GGML_ASSERT(src0->type == GGML_TYPE_F32); GGML_ASSERT( dst->type == GGML_TYPE_F32); float min; float max; memcpy(&min, dst->op_params, sizeof(float)); memcpy(&max, (float *) dst->op_params + 1, sizeof(float)); clamp_f32_cuda(src0_d, dst_d, min, max, ggml_nelements(src0), stream); CUDA_CHECK(cudaGetLastError()); }