#version 450 #include "types.comp" #include "generic_unary_head.comp" layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in; void main() { const uint idx = get_idx(); if (idx >= p.ne) { return; } const FLOAT_TYPE val = FLOAT_TYPE(data_a[src0_idx(idx)]); data_d[p.d_offset + dst_idx(idx)] = D_TYPE(val * val); }