#include "acc.cuh" static __global__ void acc_f32(const float * x, const float * y, float * dst, const int ne, const int ne10, const int ne11, const int ne12, const int nb1, const int nb2, int offset) { const int i = blockDim.x * blockIdx.x + threadIdx.x; if (i >= ne) { return; } int src1_idx = i - offset; int oz = src1_idx / nb2; int oy = (src1_idx - (oz * nb2)) / nb1; int ox = src1_idx % nb1; if (src1_idx >= 0 && ox < ne10 && oy < ne11 && oz < ne12) { dst[i] = x[i] + y[ox + oy * ne10 + oz * ne10 * ne11]; } else { dst[i] = x[i]; } } static void acc_f32_cuda(const float * x, const float * y, float * dst, const int n_elements, const int ne10, const int ne11, const int ne12, const int nb1, const int nb2, const int offset, cudaStream_t stream) { int num_blocks = (n_elements + CUDA_ACC_BLOCK_SIZE - 1) / CUDA_ACC_BLOCK_SIZE; acc_f32<<>>(x, y, dst, n_elements, ne10, ne11, ne12, nb1, nb2, offset); } void ggml_cuda_op_acc(ggml_backend_cuda_context & ctx, ggml_tensor * dst) { const ggml_tensor * src0 = dst->src[0]; const ggml_tensor * src1 = dst->src[1]; const float * src0_d = (const float *)src0->data; const float * src1_d = (const float *)src1->data; float * dst_d = (float *)dst->data; cudaStream_t stream = ctx.stream(); GGML_ASSERT(src0->type == GGML_TYPE_F32); GGML_ASSERT(src1->type == GGML_TYPE_F32); GGML_ASSERT( dst->type == GGML_TYPE_F32); GGML_ASSERT(dst->ne[3] == 1); // just 3D tensors supported int nb1 = dst->op_params[0] / 4; // 4 bytes of float32 int nb2 = dst->op_params[1] / 4; // 4 bytes of float32 // int nb3 = dst->op_params[2] / 4; // 4 bytes of float32 - unused int offset = dst->op_params[3] / 4; // offset in bytes acc_f32_cuda(src0_d, src1_d, dst_d, ggml_nelements(dst), src1->ne[0], src1->ne[1], src1->ne[2], nb1, nb2, offset, stream); }