llama.cpp/ggml/src/kompute-shaders/op_diagmask.comp
Georgi Gerganov f3f65429c4
llama : reorganize source code + improve CMake (#8006)
* scripts : update sync [no ci]

* files : relocate [no ci]

* ci : disable kompute build [no ci]

* cmake : fixes [no ci]

* server : fix mingw build

ggml-ci

* cmake : minor [no ci]

* cmake : link math library [no ci]

* cmake : build normal ggml library (not object library) [no ci]

* cmake : fix kompute build

ggml-ci

* make,cmake : fix LLAMA_CUDA + replace GGML_CDEF_PRIVATE

ggml-ci

* move public backend headers to the public include directory (#8122)

* move public backend headers to the public include directory

* nix test

* spm : fix metal header

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Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>

* scripts : fix sync paths [no ci]

* scripts : sync ggml-blas.h [no ci]

---------

Co-authored-by: slaren <slarengh@gmail.com>
2024-06-26 18:33:02 +03:00

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#version 450
#include "common.comp"
layout(local_size_x = 1) in;
layout(binding = 0) buffer restrict readonly tensorIn { float in_[]; };
layout(binding = 1) buffer restrict writeonly tensorOut { float out_[]; };
layout(push_constant) uniform PushConstants {
uint inOff;
uint outOff;
uint n_past;
int ne00;
int ne01;
} pcs;
void main() {
const uint i02 = gl_WorkGroupID.z;
const uint i01 = gl_WorkGroupID.y;
const uint i00 = gl_WorkGroupID.x;
const uint index = i02*pcs.ne01*pcs.ne00 + i01*pcs.ne00 + i00;
if (i00 > pcs.n_past + i01) {
out_[index + pcs.outOff] = uintBitsToFloat(0xFF800000);
} else {
out_[index + pcs.outOff] = in_[index + pcs.inOff];
}
}