252 lines
7.6 KiB
PHP
252 lines
7.6 KiB
PHP
<?php
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declare(strict_types = 1);
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namespace BaconQrCodeTest\Encoder;
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use BaconQrCode\Encoder\ByteMatrix;
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use BaconQrCode\Encoder\MaskUtil;
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use PHPUnit\Framework\TestCase;
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class MaskUtilTest extends TestCase
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{
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public function dataMaskBits() : array
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{
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return [
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[0, [
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[1, 0, 1, 0, 1, 0],
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[0, 1, 0, 1, 0, 1],
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[1, 0, 1, 0, 1, 0],
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[0, 1, 0, 1, 0, 1],
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[1, 0, 1, 0, 1, 0],
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[0, 1, 0, 1, 0, 1],
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]],
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[1, [
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[1, 1, 1, 1, 1, 1],
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[0, 0, 0, 0, 0, 0],
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[1, 1, 1, 1, 1, 1],
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[0, 0, 0, 0, 0, 0],
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[1, 1, 1, 1, 1, 1],
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[0, 0, 0, 0, 0, 0],
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]],
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[2, [
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[1, 0, 0, 1, 0, 0],
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[1, 0, 0, 1, 0, 0],
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[1, 0, 0, 1, 0, 0],
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[1, 0, 0, 1, 0, 0],
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[1, 0, 0, 1, 0, 0],
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[1, 0, 0, 1, 0, 0],
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]],
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[3, [
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[1, 0, 0, 1, 0, 0],
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[0, 0, 1, 0, 0, 1],
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[0, 1, 0, 0, 1, 0],
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[1, 0, 0, 1, 0, 0],
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[0, 0, 1, 0, 0, 1],
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[0, 1, 0, 0, 1, 0],
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]],
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[4, [
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[1, 1, 1, 0, 0, 0],
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[1, 1, 1, 0, 0, 0],
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[0, 0, 0, 1, 1, 1],
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[0, 0, 0, 1, 1, 1],
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[1, 1, 1, 0, 0, 0],
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[1, 1, 1, 0, 0, 0],
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]],
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[5, [
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[1, 1, 1, 1, 1, 1],
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[1, 0, 0, 0, 0, 0],
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[1, 0, 0, 1, 0, 0],
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[1, 0, 1, 0, 1, 0],
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[1, 0, 0, 1, 0, 0],
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[1, 0, 0, 0, 0, 0],
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]],
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[6, [
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[1, 1, 1, 1, 1, 1],
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[1, 1, 1, 0, 0, 0],
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[1, 1, 0, 1, 1, 0],
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[1, 0, 1, 0, 1, 0],
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[1, 0, 1, 1, 0, 1],
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[1, 0, 0, 0, 1, 1],
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]],
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[7, [
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[1, 0, 1, 0, 1, 0],
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[0, 0, 0, 1, 1, 1],
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[1, 0, 0, 0, 1, 1],
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[0, 1, 0, 1, 0, 1],
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[1, 1, 1, 0, 0, 0],
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[0, 1, 1, 1, 0, 0],
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]],
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];
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}
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/**
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* @dataProvider dataMaskBits
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*/
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public function testGetDatMaskBit(int $maskPattern, array $expected) : void
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{
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for ($x = 0; $x < 6; ++$x) {
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for ($y = 0; $y < 6; ++$y) {
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$this->assertSame(
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1 === $expected[$y][$x],
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MaskUtil::getDataMaskBit($maskPattern, $x, $y)
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);
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}
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}
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}
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public function testApplyMaskPenaltyRule1() : void
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{
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$matrix = new ByteMatrix(4, 1);
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$matrix->set(0, 0, 0);
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$matrix->set(1, 0, 0);
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$matrix->set(2, 0, 0);
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$matrix->set(3, 0, 0);
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$this->assertSame(0, MaskUtil::applyMaskPenaltyRule1($matrix));
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// Horizontal
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$matrix = new ByteMatrix(6, 1);
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$matrix->set(0, 0, 0);
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$matrix->set(1, 0, 0);
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$matrix->set(2, 0, 0);
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$matrix->set(3, 0, 0);
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$matrix->set(4, 0, 0);
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$matrix->set(5, 0, 1);
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$this->assertSame(3, MaskUtil::applyMaskPenaltyRule1($matrix));
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$matrix->set(5, 0, 0);
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$this->assertSame(4, MaskUtil::applyMaskPenaltyRule1($matrix));
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// Vertical
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$matrix = new ByteMatrix(1, 6);
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$matrix->set(0, 0, 0);
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$matrix->set(0, 1, 0);
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$matrix->set(0, 2, 0);
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$matrix->set(0, 3, 0);
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$matrix->set(0, 4, 0);
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$matrix->set(0, 5, 1);
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$this->assertSame(3, MaskUtil::applyMaskPenaltyRule1($matrix));
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$matrix->set(0, 5, 0);
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$this->assertSame(4, MaskUtil::applyMaskPenaltyRule1($matrix));
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}
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public function testApplyMaskPenaltyRule2() : void
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{
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$matrix = new ByteMatrix(1, 1);
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$matrix->set(0, 0, 0);
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$this->assertSame(0, MaskUtil::applyMaskPenaltyRule2($matrix));
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$matrix = new ByteMatrix(2, 2);
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$matrix->set(0, 0, 0);
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$matrix->set(1, 0, 0);
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$matrix->set(0, 1, 0);
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$matrix->set(1, 1, 1);
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$this->assertSame(0, MaskUtil::applyMaskPenaltyRule2($matrix));
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$matrix = new ByteMatrix(2, 2);
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$matrix->set(0, 0, 0);
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$matrix->set(1, 0, 0);
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$matrix->set(0, 1, 0);
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$matrix->set(1, 1, 0);
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$this->assertSame(3, MaskUtil::applyMaskPenaltyRule2($matrix));
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$matrix = new ByteMatrix(3, 3);
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$matrix->set(0, 0, 0);
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$matrix->set(1, 0, 0);
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$matrix->set(2, 0, 0);
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$matrix->set(0, 1, 0);
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$matrix->set(1, 1, 0);
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$matrix->set(2, 1, 0);
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$matrix->set(0, 2, 0);
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$matrix->set(1, 2, 0);
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$matrix->set(2, 2, 0);
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$this->assertSame(3 * 4, MaskUtil::applyMaskPenaltyRule2($matrix));
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}
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public function testApplyMaskPenalty3() : void
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{
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// Horizontal 00001011101
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$matrix = new ByteMatrix(11, 1);
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$matrix->set(0, 0, 0);
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$matrix->set(1, 0, 0);
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$matrix->set(2, 0, 0);
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$matrix->set(3, 0, 0);
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$matrix->set(4, 0, 1);
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$matrix->set(5, 0, 0);
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$matrix->set(6, 0, 1);
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$matrix->set(7, 0, 1);
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$matrix->set(8, 0, 1);
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$matrix->set(9, 0, 0);
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$matrix->set(10, 0, 1);
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$this->assertSame(40, MaskUtil::applyMaskPenaltyRule3($matrix));
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// Horizontal 10111010000
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$matrix = new ByteMatrix(11, 1);
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$matrix->set(0, 0, 1);
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$matrix->set(1, 0, 0);
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$matrix->set(2, 0, 1);
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$matrix->set(3, 0, 1);
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$matrix->set(4, 0, 1);
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$matrix->set(5, 0, 0);
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$matrix->set(6, 0, 1);
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$matrix->set(7, 0, 0);
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$matrix->set(8, 0, 0);
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$matrix->set(9, 0, 0);
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$matrix->set(10, 0, 0);
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$this->assertSame(40, MaskUtil::applyMaskPenaltyRule3($matrix));
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// Vertical 00001011101
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$matrix = new ByteMatrix(1, 11);
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$matrix->set(0, 0, 0);
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$matrix->set(0, 1, 0);
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$matrix->set(0, 2, 0);
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$matrix->set(0, 3, 0);
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$matrix->set(0, 4, 1);
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$matrix->set(0, 5, 0);
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$matrix->set(0, 6, 1);
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$matrix->set(0, 7, 1);
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$matrix->set(0, 8, 1);
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$matrix->set(0, 9, 0);
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$matrix->set(0, 10, 1);
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$this->assertSame(40, MaskUtil::applyMaskPenaltyRule3($matrix));
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// Vertical 10111010000
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$matrix = new ByteMatrix(1, 11);
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$matrix->set(0, 0, 1);
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$matrix->set(0, 1, 0);
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$matrix->set(0, 2, 1);
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$matrix->set(0, 3, 1);
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$matrix->set(0, 4, 1);
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$matrix->set(0, 5, 0);
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$matrix->set(0, 6, 1);
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$matrix->set(0, 7, 0);
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$matrix->set(0, 8, 0);
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$matrix->set(0, 9, 0);
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$matrix->set(0, 10, 0);
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$this->assertSame(40, MaskUtil::applyMaskPenaltyRule3($matrix));
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}
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public function testApplyMaskPenaltyRule4() : void
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{
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// Dark cell ratio = 0%
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$matrix = new ByteMatrix(1, 1);
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$matrix->set(0, 0, 0);
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$this->assertSame(100, MaskUtil::applyMaskPenaltyRule4($matrix));
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// Dark cell ratio = 5%
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$matrix = new ByteMatrix(2, 1);
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$matrix->set(0, 0, 0);
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$matrix->set(0, 0, 1);
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$this->assertSame(0, MaskUtil::applyMaskPenaltyRule4($matrix));
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// Dark cell ratio = 66.67%
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$matrix = new ByteMatrix(6, 1);
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$matrix->set(0, 0, 0);
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$matrix->set(1, 0, 1);
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$matrix->set(2, 0, 1);
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$matrix->set(3, 0, 1);
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$matrix->set(4, 0, 1);
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$matrix->set(5, 0, 0);
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$this->assertSame(30, MaskUtil::applyMaskPenaltyRule4($matrix));
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}
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}
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