llama.cpp/ggml-quants.h

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ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
#pragma once
#include "ggml-impl.h"
// GGML internal header
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
#include <stdint.h>
#include <stddef.h>
#define QK4_0 32
typedef struct {
ggml_fp16_t d; // delta
uint8_t qs[QK4_0 / 2]; // nibbles / quants
} block_q4_0;
static_assert(sizeof(block_q4_0) == sizeof(ggml_fp16_t) + QK4_0 / 2, "wrong q4_0 block size/padding");
#define QK4_1 32
typedef struct {
ggml_fp16_t d; // delta
ggml_fp16_t m; // min
uint8_t qs[QK4_1 / 2]; // nibbles / quants
} block_q4_1;
static_assert(sizeof(block_q4_1) == 2 * sizeof(ggml_fp16_t) + QK4_1 / 2, "wrong q4_1 block size/padding");
#define QK5_0 32
typedef struct {
ggml_fp16_t d; // delta
uint8_t qh[4]; // 5-th bit of quants
uint8_t qs[QK5_0 / 2]; // nibbles / quants
} block_q5_0;
static_assert(sizeof(block_q5_0) == sizeof(ggml_fp16_t) + sizeof(uint32_t) + QK5_0 / 2, "wrong q5_0 block size/padding");
#define QK5_1 32
typedef struct {
ggml_fp16_t d; // delta
ggml_fp16_t m; // min
uint8_t qh[4]; // 5-th bit of quants
uint8_t qs[QK5_1 / 2]; // nibbles / quants
} block_q5_1;
static_assert(sizeof(block_q5_1) == 2 * sizeof(ggml_fp16_t) + sizeof(uint32_t) + QK5_1 / 2, "wrong q5_1 block size/padding");
#define QK8_0 32
typedef struct {
ggml_fp16_t d; // delta
int8_t qs[QK8_0]; // quants
} block_q8_0;
static_assert(sizeof(block_q8_0) == sizeof(ggml_fp16_t) + QK8_0, "wrong q8_0 block size/padding");
#define QK8_1 32
typedef struct {
float d; // delta
float s; // d * sum(qs[i])
int8_t qs[QK8_1]; // quants
} block_q8_1;
static_assert(sizeof(block_q8_1) == 2*sizeof(float) + QK8_1, "wrong q8_1 block size/padding");
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
//
// Super-block quantization structures
//
// Super-block size
#ifdef GGML_QKK_64
#define QK_K 64
#define K_SCALE_SIZE 4
#else
#define QK_K 256
#define K_SCALE_SIZE 12
#endif
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// 2-bit quantization
// weight is represented as x = a * q + b
// 16 blocks of 16 elements each
// Effectively 2.625 bits per weight
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
typedef struct {
uint8_t scales[QK_K/16]; // scales and mins, quantized with 4 bits
uint8_t qs[QK_K/4]; // quants
ggml_fp16_t d; // super-block scale for quantized scales
ggml_fp16_t dmin; // super-block scale for quantized mins
} block_q2_K;
static_assert(sizeof(block_q2_K) == 2*sizeof(ggml_fp16_t) + QK_K/16 + QK_K/4, "wrong q2_K block size/padding");
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// 3-bit quantization
// weight is represented as x = a * q
// 16 blocks of 16 elements each
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// Effectively 3.4375 bits per weight
k-quants : support for super-block size of 64 (#2001) * k_quants: WIP super-blocks with 64 weights * k_quants: WIP super-blocks with 64 weights Q6_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q4_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower than the scalar implementation) * k_quants: WIP super-blocks with 64 weights Q3_K scalar and AVX2 works. * k_quants: WIP super-blocks with 64 weights Q5_K scalar and AVX2 works, and with that all k_quants are done on AVX2 and scalar * k_quants: WIP super-blocks with 64 weights Q6_K working on CUDA. Cannot make it run quite as gast as with super-blocks with 256 weigths: 8% slower on 4080, 20% slower on the 1660 (but there we fit 1 less layer on the GPU because pf the larger model size), so some fraction of these 20% is due to that, * k_quants: WIP super-blocks with 64 weights Q4_K working on CUDA. ~10% slower on GTX-1660, 16% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q2_K working on CUDA. ~3% slower on GTX-1660, 10% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q3_K working on CUDA. * k_quants: WIP super-blocks with 64 weights Q5_K working on CUDA, and with this CUDA is done. * k_quants: WIP super-blocks with 64 weights Q6_K working on ARM_NEON * k_quants: WIP super-blocks with 64 weights Q4_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q2_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q3_K working on ARM_NEON, but quite a bit slower than 256 weights. * k_quants: WIP super-blocks with 64 weights Q5_K working on ARM_NEON, but quite a bit slower than 256 weights. With that, we have full support for ARM_NEON, although performance is not quite there. * k_quants: WIP super-blocks with 64 weights Slightly more efficient Q3_K and Q5_K * k_quants: WIP super-blocks with 64 weights Another small improvement for Q3_K and Q5_K on ARM_NEON * k_quants: WIP super-blocks with 64 weights Yet another speedup for Q5_K on ARM_NEON. We are now within 10% of the QK_K = 256 version. * k_quants: WIP super-blocks with 64 weights * We are able to pass preprocessor macros to the Metal compiler * Q6_K works and is actually slightly more efficient than the QK_K = 256 version (25.2 ms vs 25.8 ms) * k_quants: WIP super-blocks with 64 weights Q4_K works on Metal and is actually slightly faster than QK_K = 256 (21.95 ms vs 24.0 ms). * k_quants: WIP super-blocks with 64 weights Q2_K works on Metal and is very slightly faster than QK_K = 256 (23.8 ms vs 24.2 ms). * k_quants: WIP super-blocks with 64 weights Q3_K works on Metal and is slightly faster than QK_K = 256 (26.6 ms vs 28.3 ms). * k_quants: WIP super-blocks with 64 weights Q5_K works on Metal and is slightly faster than QK_K = 256 (23.7 ms vs 26.3 ms). * k_quants: call them _K, not _k, also on Metal * k_quants: correctly define QK_K in llama.cpp * Fixed bug in q4_K quantization added with the 64-block addition * Simplify via lambda * k_quants: swicth Q3_K to 4-bit scales when QK_K = 64 Otherwise there isn't much benefit from this quantization type. There is some very slight loss in accuracy, but we reduce size by ~7%. E.g., for OpenLLaMA-3B, Q3_K_S perplexity is 8.6131 with 8-bit scales and 8.6352 with 4-bit, while file size decreases from 1.53G to 1.44G. * k_quants: switch Q4_K to 4-bit scales when QK_K = 64 Here the loss in accuracy is greater than for Q3_K, but the Q4_K points still move further to the left on the perplexity vs size curve. * k_quants: forgot to add the Metal changes in last commit * k_quants: change Q5_K to be type 0 when QK_K = 64 Still needs AVX2 implementation * k_quants: AVX2 implementation for new 64-weight Q5_K * k_quants: 10% faster ARM_NEON Q5_K dot product * k_quants: fixed issue caused by merging with master --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 18:43:07 +02:00
#ifdef GGML_QKK_64
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
typedef struct {
uint8_t hmask[QK_K/8]; // quants - high bit
uint8_t qs[QK_K/4]; // quants - low 2 bits
k-quants : support for super-block size of 64 (#2001) * k_quants: WIP super-blocks with 64 weights * k_quants: WIP super-blocks with 64 weights Q6_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q4_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower than the scalar implementation) * k_quants: WIP super-blocks with 64 weights Q3_K scalar and AVX2 works. * k_quants: WIP super-blocks with 64 weights Q5_K scalar and AVX2 works, and with that all k_quants are done on AVX2 and scalar * k_quants: WIP super-blocks with 64 weights Q6_K working on CUDA. Cannot make it run quite as gast as with super-blocks with 256 weigths: 8% slower on 4080, 20% slower on the 1660 (but there we fit 1 less layer on the GPU because pf the larger model size), so some fraction of these 20% is due to that, * k_quants: WIP super-blocks with 64 weights Q4_K working on CUDA. ~10% slower on GTX-1660, 16% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q2_K working on CUDA. ~3% slower on GTX-1660, 10% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q3_K working on CUDA. * k_quants: WIP super-blocks with 64 weights Q5_K working on CUDA, and with this CUDA is done. * k_quants: WIP super-blocks with 64 weights Q6_K working on ARM_NEON * k_quants: WIP super-blocks with 64 weights Q4_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q2_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q3_K working on ARM_NEON, but quite a bit slower than 256 weights. * k_quants: WIP super-blocks with 64 weights Q5_K working on ARM_NEON, but quite a bit slower than 256 weights. With that, we have full support for ARM_NEON, although performance is not quite there. * k_quants: WIP super-blocks with 64 weights Slightly more efficient Q3_K and Q5_K * k_quants: WIP super-blocks with 64 weights Another small improvement for Q3_K and Q5_K on ARM_NEON * k_quants: WIP super-blocks with 64 weights Yet another speedup for Q5_K on ARM_NEON. We are now within 10% of the QK_K = 256 version. * k_quants: WIP super-blocks with 64 weights * We are able to pass preprocessor macros to the Metal compiler * Q6_K works and is actually slightly more efficient than the QK_K = 256 version (25.2 ms vs 25.8 ms) * k_quants: WIP super-blocks with 64 weights Q4_K works on Metal and is actually slightly faster than QK_K = 256 (21.95 ms vs 24.0 ms). * k_quants: WIP super-blocks with 64 weights Q2_K works on Metal and is very slightly faster than QK_K = 256 (23.8 ms vs 24.2 ms). * k_quants: WIP super-blocks with 64 weights Q3_K works on Metal and is slightly faster than QK_K = 256 (26.6 ms vs 28.3 ms). * k_quants: WIP super-blocks with 64 weights Q5_K works on Metal and is slightly faster than QK_K = 256 (23.7 ms vs 26.3 ms). * k_quants: call them _K, not _k, also on Metal * k_quants: correctly define QK_K in llama.cpp * Fixed bug in q4_K quantization added with the 64-block addition * Simplify via lambda * k_quants: swicth Q3_K to 4-bit scales when QK_K = 64 Otherwise there isn't much benefit from this quantization type. There is some very slight loss in accuracy, but we reduce size by ~7%. E.g., for OpenLLaMA-3B, Q3_K_S perplexity is 8.6131 with 8-bit scales and 8.6352 with 4-bit, while file size decreases from 1.53G to 1.44G. * k_quants: switch Q4_K to 4-bit scales when QK_K = 64 Here the loss in accuracy is greater than for Q3_K, but the Q4_K points still move further to the left on the perplexity vs size curve. * k_quants: forgot to add the Metal changes in last commit * k_quants: change Q5_K to be type 0 when QK_K = 64 Still needs AVX2 implementation * k_quants: AVX2 implementation for new 64-weight Q5_K * k_quants: 10% faster ARM_NEON Q5_K dot product * k_quants: fixed issue caused by merging with master --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 18:43:07 +02:00
uint8_t scales[2];
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
ggml_fp16_t d; // super-block scale
} block_q3_K;
k-quants : support for super-block size of 64 (#2001) * k_quants: WIP super-blocks with 64 weights * k_quants: WIP super-blocks with 64 weights Q6_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q4_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower than the scalar implementation) * k_quants: WIP super-blocks with 64 weights Q3_K scalar and AVX2 works. * k_quants: WIP super-blocks with 64 weights Q5_K scalar and AVX2 works, and with that all k_quants are done on AVX2 and scalar * k_quants: WIP super-blocks with 64 weights Q6_K working on CUDA. Cannot make it run quite as gast as with super-blocks with 256 weigths: 8% slower on 4080, 20% slower on the 1660 (but there we fit 1 less layer on the GPU because pf the larger model size), so some fraction of these 20% is due to that, * k_quants: WIP super-blocks with 64 weights Q4_K working on CUDA. ~10% slower on GTX-1660, 16% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q2_K working on CUDA. ~3% slower on GTX-1660, 10% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q3_K working on CUDA. * k_quants: WIP super-blocks with 64 weights Q5_K working on CUDA, and with this CUDA is done. * k_quants: WIP super-blocks with 64 weights Q6_K working on ARM_NEON * k_quants: WIP super-blocks with 64 weights Q4_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q2_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q3_K working on ARM_NEON, but quite a bit slower than 256 weights. * k_quants: WIP super-blocks with 64 weights Q5_K working on ARM_NEON, but quite a bit slower than 256 weights. With that, we have full support for ARM_NEON, although performance is not quite there. * k_quants: WIP super-blocks with 64 weights Slightly more efficient Q3_K and Q5_K * k_quants: WIP super-blocks with 64 weights Another small improvement for Q3_K and Q5_K on ARM_NEON * k_quants: WIP super-blocks with 64 weights Yet another speedup for Q5_K on ARM_NEON. We are now within 10% of the QK_K = 256 version. * k_quants: WIP super-blocks with 64 weights * We are able to pass preprocessor macros to the Metal compiler * Q6_K works and is actually slightly more efficient than the QK_K = 256 version (25.2 ms vs 25.8 ms) * k_quants: WIP super-blocks with 64 weights Q4_K works on Metal and is actually slightly faster than QK_K = 256 (21.95 ms vs 24.0 ms). * k_quants: WIP super-blocks with 64 weights Q2_K works on Metal and is very slightly faster than QK_K = 256 (23.8 ms vs 24.2 ms). * k_quants: WIP super-blocks with 64 weights Q3_K works on Metal and is slightly faster than QK_K = 256 (26.6 ms vs 28.3 ms). * k_quants: WIP super-blocks with 64 weights Q5_K works on Metal and is slightly faster than QK_K = 256 (23.7 ms vs 26.3 ms). * k_quants: call them _K, not _k, also on Metal * k_quants: correctly define QK_K in llama.cpp * Fixed bug in q4_K quantization added with the 64-block addition * Simplify via lambda * k_quants: swicth Q3_K to 4-bit scales when QK_K = 64 Otherwise there isn't much benefit from this quantization type. There is some very slight loss in accuracy, but we reduce size by ~7%. E.g., for OpenLLaMA-3B, Q3_K_S perplexity is 8.6131 with 8-bit scales and 8.6352 with 4-bit, while file size decreases from 1.53G to 1.44G. * k_quants: switch Q4_K to 4-bit scales when QK_K = 64 Here the loss in accuracy is greater than for Q3_K, but the Q4_K points still move further to the left on the perplexity vs size curve. * k_quants: forgot to add the Metal changes in last commit * k_quants: change Q5_K to be type 0 when QK_K = 64 Still needs AVX2 implementation * k_quants: AVX2 implementation for new 64-weight Q5_K * k_quants: 10% faster ARM_NEON Q5_K dot product * k_quants: fixed issue caused by merging with master --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 18:43:07 +02:00
static_assert(sizeof(block_q3_K) == sizeof(ggml_fp16_t) + QK_K / 4 + QK_K / 8 + 2, "wrong q3_K block size/padding");
#else
typedef struct {
uint8_t hmask[QK_K/8]; // quants - high bit
uint8_t qs[QK_K/4]; // quants - low 2 bits
uint8_t scales[12]; // scales, quantized with 6 bits
ggml_fp16_t d; // super-block scale
} block_q3_K;
static_assert(sizeof(block_q3_K) == sizeof(ggml_fp16_t) + QK_K / 4 + QK_K / 8 + 12, "wrong q3_K block size/padding");
#endif
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// 4-bit quantization
// 8 blocks of 32 elements each
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// weight is represented as x = a * q + b
// Effectively 4.5 bits per weight
k-quants : support for super-block size of 64 (#2001) * k_quants: WIP super-blocks with 64 weights * k_quants: WIP super-blocks with 64 weights Q6_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q4_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower than the scalar implementation) * k_quants: WIP super-blocks with 64 weights Q3_K scalar and AVX2 works. * k_quants: WIP super-blocks with 64 weights Q5_K scalar and AVX2 works, and with that all k_quants are done on AVX2 and scalar * k_quants: WIP super-blocks with 64 weights Q6_K working on CUDA. Cannot make it run quite as gast as with super-blocks with 256 weigths: 8% slower on 4080, 20% slower on the 1660 (but there we fit 1 less layer on the GPU because pf the larger model size), so some fraction of these 20% is due to that, * k_quants: WIP super-blocks with 64 weights Q4_K working on CUDA. ~10% slower on GTX-1660, 16% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q2_K working on CUDA. ~3% slower on GTX-1660, 10% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q3_K working on CUDA. * k_quants: WIP super-blocks with 64 weights Q5_K working on CUDA, and with this CUDA is done. * k_quants: WIP super-blocks with 64 weights Q6_K working on ARM_NEON * k_quants: WIP super-blocks with 64 weights Q4_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q2_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q3_K working on ARM_NEON, but quite a bit slower than 256 weights. * k_quants: WIP super-blocks with 64 weights Q5_K working on ARM_NEON, but quite a bit slower than 256 weights. With that, we have full support for ARM_NEON, although performance is not quite there. * k_quants: WIP super-blocks with 64 weights Slightly more efficient Q3_K and Q5_K * k_quants: WIP super-blocks with 64 weights Another small improvement for Q3_K and Q5_K on ARM_NEON * k_quants: WIP super-blocks with 64 weights Yet another speedup for Q5_K on ARM_NEON. We are now within 10% of the QK_K = 256 version. * k_quants: WIP super-blocks with 64 weights * We are able to pass preprocessor macros to the Metal compiler * Q6_K works and is actually slightly more efficient than the QK_K = 256 version (25.2 ms vs 25.8 ms) * k_quants: WIP super-blocks with 64 weights Q4_K works on Metal and is actually slightly faster than QK_K = 256 (21.95 ms vs 24.0 ms). * k_quants: WIP super-blocks with 64 weights Q2_K works on Metal and is very slightly faster than QK_K = 256 (23.8 ms vs 24.2 ms). * k_quants: WIP super-blocks with 64 weights Q3_K works on Metal and is slightly faster than QK_K = 256 (26.6 ms vs 28.3 ms). * k_quants: WIP super-blocks with 64 weights Q5_K works on Metal and is slightly faster than QK_K = 256 (23.7 ms vs 26.3 ms). * k_quants: call them _K, not _k, also on Metal * k_quants: correctly define QK_K in llama.cpp * Fixed bug in q4_K quantization added with the 64-block addition * Simplify via lambda * k_quants: swicth Q3_K to 4-bit scales when QK_K = 64 Otherwise there isn't much benefit from this quantization type. There is some very slight loss in accuracy, but we reduce size by ~7%. E.g., for OpenLLaMA-3B, Q3_K_S perplexity is 8.6131 with 8-bit scales and 8.6352 with 4-bit, while file size decreases from 1.53G to 1.44G. * k_quants: switch Q4_K to 4-bit scales when QK_K = 64 Here the loss in accuracy is greater than for Q3_K, but the Q4_K points still move further to the left on the perplexity vs size curve. * k_quants: forgot to add the Metal changes in last commit * k_quants: change Q5_K to be type 0 when QK_K = 64 Still needs AVX2 implementation * k_quants: AVX2 implementation for new 64-weight Q5_K * k_quants: 10% faster ARM_NEON Q5_K dot product * k_quants: fixed issue caused by merging with master --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 18:43:07 +02:00
#ifdef GGML_QKK_64
typedef struct {
ggml_fp16_t d[2]; // super-block scales/mins
uint8_t scales[2]; // 4-bit block scales/mins
uint8_t qs[QK_K/2]; // 4--bit quants
} block_q4_K;
static_assert(sizeof(block_q4_K) == 2*sizeof(ggml_fp16_t) + QK_K/2 + 2, "wrong q4_K block size/padding");
#else
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
typedef struct {
ggml_fp16_t d; // super-block scale for quantized scales
ggml_fp16_t dmin; // super-block scale for quantized mins
k-quants : support for super-block size of 64 (#2001) * k_quants: WIP super-blocks with 64 weights * k_quants: WIP super-blocks with 64 weights Q6_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q4_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower than the scalar implementation) * k_quants: WIP super-blocks with 64 weights Q3_K scalar and AVX2 works. * k_quants: WIP super-blocks with 64 weights Q5_K scalar and AVX2 works, and with that all k_quants are done on AVX2 and scalar * k_quants: WIP super-blocks with 64 weights Q6_K working on CUDA. Cannot make it run quite as gast as with super-blocks with 256 weigths: 8% slower on 4080, 20% slower on the 1660 (but there we fit 1 less layer on the GPU because pf the larger model size), so some fraction of these 20% is due to that, * k_quants: WIP super-blocks with 64 weights Q4_K working on CUDA. ~10% slower on GTX-1660, 16% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q2_K working on CUDA. ~3% slower on GTX-1660, 10% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q3_K working on CUDA. * k_quants: WIP super-blocks with 64 weights Q5_K working on CUDA, and with this CUDA is done. * k_quants: WIP super-blocks with 64 weights Q6_K working on ARM_NEON * k_quants: WIP super-blocks with 64 weights Q4_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q2_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q3_K working on ARM_NEON, but quite a bit slower than 256 weights. * k_quants: WIP super-blocks with 64 weights Q5_K working on ARM_NEON, but quite a bit slower than 256 weights. With that, we have full support for ARM_NEON, although performance is not quite there. * k_quants: WIP super-blocks with 64 weights Slightly more efficient Q3_K and Q5_K * k_quants: WIP super-blocks with 64 weights Another small improvement for Q3_K and Q5_K on ARM_NEON * k_quants: WIP super-blocks with 64 weights Yet another speedup for Q5_K on ARM_NEON. We are now within 10% of the QK_K = 256 version. * k_quants: WIP super-blocks with 64 weights * We are able to pass preprocessor macros to the Metal compiler * Q6_K works and is actually slightly more efficient than the QK_K = 256 version (25.2 ms vs 25.8 ms) * k_quants: WIP super-blocks with 64 weights Q4_K works on Metal and is actually slightly faster than QK_K = 256 (21.95 ms vs 24.0 ms). * k_quants: WIP super-blocks with 64 weights Q2_K works on Metal and is very slightly faster than QK_K = 256 (23.8 ms vs 24.2 ms). * k_quants: WIP super-blocks with 64 weights Q3_K works on Metal and is slightly faster than QK_K = 256 (26.6 ms vs 28.3 ms). * k_quants: WIP super-blocks with 64 weights Q5_K works on Metal and is slightly faster than QK_K = 256 (23.7 ms vs 26.3 ms). * k_quants: call them _K, not _k, also on Metal * k_quants: correctly define QK_K in llama.cpp * Fixed bug in q4_K quantization added with the 64-block addition * Simplify via lambda * k_quants: swicth Q3_K to 4-bit scales when QK_K = 64 Otherwise there isn't much benefit from this quantization type. There is some very slight loss in accuracy, but we reduce size by ~7%. E.g., for OpenLLaMA-3B, Q3_K_S perplexity is 8.6131 with 8-bit scales and 8.6352 with 4-bit, while file size decreases from 1.53G to 1.44G. * k_quants: switch Q4_K to 4-bit scales when QK_K = 64 Here the loss in accuracy is greater than for Q3_K, but the Q4_K points still move further to the left on the perplexity vs size curve. * k_quants: forgot to add the Metal changes in last commit * k_quants: change Q5_K to be type 0 when QK_K = 64 Still needs AVX2 implementation * k_quants: AVX2 implementation for new 64-weight Q5_K * k_quants: 10% faster ARM_NEON Q5_K dot product * k_quants: fixed issue caused by merging with master --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 18:43:07 +02:00
uint8_t scales[K_SCALE_SIZE]; // scales and mins, quantized with 6 bits
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
uint8_t qs[QK_K/2]; // 4--bit quants
} block_q4_K;
k-quants : support for super-block size of 64 (#2001) * k_quants: WIP super-blocks with 64 weights * k_quants: WIP super-blocks with 64 weights Q6_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q4_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower than the scalar implementation) * k_quants: WIP super-blocks with 64 weights Q3_K scalar and AVX2 works. * k_quants: WIP super-blocks with 64 weights Q5_K scalar and AVX2 works, and with that all k_quants are done on AVX2 and scalar * k_quants: WIP super-blocks with 64 weights Q6_K working on CUDA. Cannot make it run quite as gast as with super-blocks with 256 weigths: 8% slower on 4080, 20% slower on the 1660 (but there we fit 1 less layer on the GPU because pf the larger model size), so some fraction of these 20% is due to that, * k_quants: WIP super-blocks with 64 weights Q4_K working on CUDA. ~10% slower on GTX-1660, 16% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q2_K working on CUDA. ~3% slower on GTX-1660, 10% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q3_K working on CUDA. * k_quants: WIP super-blocks with 64 weights Q5_K working on CUDA, and with this CUDA is done. * k_quants: WIP super-blocks with 64 weights Q6_K working on ARM_NEON * k_quants: WIP super-blocks with 64 weights Q4_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q2_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q3_K working on ARM_NEON, but quite a bit slower than 256 weights. * k_quants: WIP super-blocks with 64 weights Q5_K working on ARM_NEON, but quite a bit slower than 256 weights. With that, we have full support for ARM_NEON, although performance is not quite there. * k_quants: WIP super-blocks with 64 weights Slightly more efficient Q3_K and Q5_K * k_quants: WIP super-blocks with 64 weights Another small improvement for Q3_K and Q5_K on ARM_NEON * k_quants: WIP super-blocks with 64 weights Yet another speedup for Q5_K on ARM_NEON. We are now within 10% of the QK_K = 256 version. * k_quants: WIP super-blocks with 64 weights * We are able to pass preprocessor macros to the Metal compiler * Q6_K works and is actually slightly more efficient than the QK_K = 256 version (25.2 ms vs 25.8 ms) * k_quants: WIP super-blocks with 64 weights Q4_K works on Metal and is actually slightly faster than QK_K = 256 (21.95 ms vs 24.0 ms). * k_quants: WIP super-blocks with 64 weights Q2_K works on Metal and is very slightly faster than QK_K = 256 (23.8 ms vs 24.2 ms). * k_quants: WIP super-blocks with 64 weights Q3_K works on Metal and is slightly faster than QK_K = 256 (26.6 ms vs 28.3 ms). * k_quants: WIP super-blocks with 64 weights Q5_K works on Metal and is slightly faster than QK_K = 256 (23.7 ms vs 26.3 ms). * k_quants: call them _K, not _k, also on Metal * k_quants: correctly define QK_K in llama.cpp * Fixed bug in q4_K quantization added with the 64-block addition * Simplify via lambda * k_quants: swicth Q3_K to 4-bit scales when QK_K = 64 Otherwise there isn't much benefit from this quantization type. There is some very slight loss in accuracy, but we reduce size by ~7%. E.g., for OpenLLaMA-3B, Q3_K_S perplexity is 8.6131 with 8-bit scales and 8.6352 with 4-bit, while file size decreases from 1.53G to 1.44G. * k_quants: switch Q4_K to 4-bit scales when QK_K = 64 Here the loss in accuracy is greater than for Q3_K, but the Q4_K points still move further to the left on the perplexity vs size curve. * k_quants: forgot to add the Metal changes in last commit * k_quants: change Q5_K to be type 0 when QK_K = 64 Still needs AVX2 implementation * k_quants: AVX2 implementation for new 64-weight Q5_K * k_quants: 10% faster ARM_NEON Q5_K dot product * k_quants: fixed issue caused by merging with master --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 18:43:07 +02:00
static_assert(sizeof(block_q4_K) == 2*sizeof(ggml_fp16_t) + K_SCALE_SIZE + QK_K/2, "wrong q4_K block size/padding");
#endif
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// 5-bit quantization
// 8 blocks of 32 elements each
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// weight is represented as x = a * q + b
// Effectively 5.5 bits per weight
k-quants : support for super-block size of 64 (#2001) * k_quants: WIP super-blocks with 64 weights * k_quants: WIP super-blocks with 64 weights Q6_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q4_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower than the scalar implementation) * k_quants: WIP super-blocks with 64 weights Q3_K scalar and AVX2 works. * k_quants: WIP super-blocks with 64 weights Q5_K scalar and AVX2 works, and with that all k_quants are done on AVX2 and scalar * k_quants: WIP super-blocks with 64 weights Q6_K working on CUDA. Cannot make it run quite as gast as with super-blocks with 256 weigths: 8% slower on 4080, 20% slower on the 1660 (but there we fit 1 less layer on the GPU because pf the larger model size), so some fraction of these 20% is due to that, * k_quants: WIP super-blocks with 64 weights Q4_K working on CUDA. ~10% slower on GTX-1660, 16% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q2_K working on CUDA. ~3% slower on GTX-1660, 10% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q3_K working on CUDA. * k_quants: WIP super-blocks with 64 weights Q5_K working on CUDA, and with this CUDA is done. * k_quants: WIP super-blocks with 64 weights Q6_K working on ARM_NEON * k_quants: WIP super-blocks with 64 weights Q4_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q2_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q3_K working on ARM_NEON, but quite a bit slower than 256 weights. * k_quants: WIP super-blocks with 64 weights Q5_K working on ARM_NEON, but quite a bit slower than 256 weights. With that, we have full support for ARM_NEON, although performance is not quite there. * k_quants: WIP super-blocks with 64 weights Slightly more efficient Q3_K and Q5_K * k_quants: WIP super-blocks with 64 weights Another small improvement for Q3_K and Q5_K on ARM_NEON * k_quants: WIP super-blocks with 64 weights Yet another speedup for Q5_K on ARM_NEON. We are now within 10% of the QK_K = 256 version. * k_quants: WIP super-blocks with 64 weights * We are able to pass preprocessor macros to the Metal compiler * Q6_K works and is actually slightly more efficient than the QK_K = 256 version (25.2 ms vs 25.8 ms) * k_quants: WIP super-blocks with 64 weights Q4_K works on Metal and is actually slightly faster than QK_K = 256 (21.95 ms vs 24.0 ms). * k_quants: WIP super-blocks with 64 weights Q2_K works on Metal and is very slightly faster than QK_K = 256 (23.8 ms vs 24.2 ms). * k_quants: WIP super-blocks with 64 weights Q3_K works on Metal and is slightly faster than QK_K = 256 (26.6 ms vs 28.3 ms). * k_quants: WIP super-blocks with 64 weights Q5_K works on Metal and is slightly faster than QK_K = 256 (23.7 ms vs 26.3 ms). * k_quants: call them _K, not _k, also on Metal * k_quants: correctly define QK_K in llama.cpp * Fixed bug in q4_K quantization added with the 64-block addition * Simplify via lambda * k_quants: swicth Q3_K to 4-bit scales when QK_K = 64 Otherwise there isn't much benefit from this quantization type. There is some very slight loss in accuracy, but we reduce size by ~7%. E.g., for OpenLLaMA-3B, Q3_K_S perplexity is 8.6131 with 8-bit scales and 8.6352 with 4-bit, while file size decreases from 1.53G to 1.44G. * k_quants: switch Q4_K to 4-bit scales when QK_K = 64 Here the loss in accuracy is greater than for Q3_K, but the Q4_K points still move further to the left on the perplexity vs size curve. * k_quants: forgot to add the Metal changes in last commit * k_quants: change Q5_K to be type 0 when QK_K = 64 Still needs AVX2 implementation * k_quants: AVX2 implementation for new 64-weight Q5_K * k_quants: 10% faster ARM_NEON Q5_K dot product * k_quants: fixed issue caused by merging with master --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 18:43:07 +02:00
#ifdef GGML_QKK_64
typedef struct {
ggml_fp16_t d; // super-block scale
int8_t scales[QK_K/16]; // 8-bit block scales
uint8_t qh[QK_K/8]; // quants, high bit
uint8_t qs[QK_K/2]; // quants, low 4 bits
} block_q5_K;
static_assert(sizeof(block_q5_K) == sizeof(ggml_fp16_t) + QK_K/2 + QK_K/8 + QK_K/16, "wrong q5_K block size/padding");
#else
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
typedef struct {
ggml_fp16_t d; // super-block scale for quantized scales
ggml_fp16_t dmin; // super-block scale for quantized mins
k-quants : support for super-block size of 64 (#2001) * k_quants: WIP super-blocks with 64 weights * k_quants: WIP super-blocks with 64 weights Q6_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q4_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower than the scalar implementation) * k_quants: WIP super-blocks with 64 weights Q3_K scalar and AVX2 works. * k_quants: WIP super-blocks with 64 weights Q5_K scalar and AVX2 works, and with that all k_quants are done on AVX2 and scalar * k_quants: WIP super-blocks with 64 weights Q6_K working on CUDA. Cannot make it run quite as gast as with super-blocks with 256 weigths: 8% slower on 4080, 20% slower on the 1660 (but there we fit 1 less layer on the GPU because pf the larger model size), so some fraction of these 20% is due to that, * k_quants: WIP super-blocks with 64 weights Q4_K working on CUDA. ~10% slower on GTX-1660, 16% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q2_K working on CUDA. ~3% slower on GTX-1660, 10% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q3_K working on CUDA. * k_quants: WIP super-blocks with 64 weights Q5_K working on CUDA, and with this CUDA is done. * k_quants: WIP super-blocks with 64 weights Q6_K working on ARM_NEON * k_quants: WIP super-blocks with 64 weights Q4_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q2_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q3_K working on ARM_NEON, but quite a bit slower than 256 weights. * k_quants: WIP super-blocks with 64 weights Q5_K working on ARM_NEON, but quite a bit slower than 256 weights. With that, we have full support for ARM_NEON, although performance is not quite there. * k_quants: WIP super-blocks with 64 weights Slightly more efficient Q3_K and Q5_K * k_quants: WIP super-blocks with 64 weights Another small improvement for Q3_K and Q5_K on ARM_NEON * k_quants: WIP super-blocks with 64 weights Yet another speedup for Q5_K on ARM_NEON. We are now within 10% of the QK_K = 256 version. * k_quants: WIP super-blocks with 64 weights * We are able to pass preprocessor macros to the Metal compiler * Q6_K works and is actually slightly more efficient than the QK_K = 256 version (25.2 ms vs 25.8 ms) * k_quants: WIP super-blocks with 64 weights Q4_K works on Metal and is actually slightly faster than QK_K = 256 (21.95 ms vs 24.0 ms). * k_quants: WIP super-blocks with 64 weights Q2_K works on Metal and is very slightly faster than QK_K = 256 (23.8 ms vs 24.2 ms). * k_quants: WIP super-blocks with 64 weights Q3_K works on Metal and is slightly faster than QK_K = 256 (26.6 ms vs 28.3 ms). * k_quants: WIP super-blocks with 64 weights Q5_K works on Metal and is slightly faster than QK_K = 256 (23.7 ms vs 26.3 ms). * k_quants: call them _K, not _k, also on Metal * k_quants: correctly define QK_K in llama.cpp * Fixed bug in q4_K quantization added with the 64-block addition * Simplify via lambda * k_quants: swicth Q3_K to 4-bit scales when QK_K = 64 Otherwise there isn't much benefit from this quantization type. There is some very slight loss in accuracy, but we reduce size by ~7%. E.g., for OpenLLaMA-3B, Q3_K_S perplexity is 8.6131 with 8-bit scales and 8.6352 with 4-bit, while file size decreases from 1.53G to 1.44G. * k_quants: switch Q4_K to 4-bit scales when QK_K = 64 Here the loss in accuracy is greater than for Q3_K, but the Q4_K points still move further to the left on the perplexity vs size curve. * k_quants: forgot to add the Metal changes in last commit * k_quants: change Q5_K to be type 0 when QK_K = 64 Still needs AVX2 implementation * k_quants: AVX2 implementation for new 64-weight Q5_K * k_quants: 10% faster ARM_NEON Q5_K dot product * k_quants: fixed issue caused by merging with master --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 18:43:07 +02:00
uint8_t scales[K_SCALE_SIZE]; // scales and mins, quantized with 6 bits
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
uint8_t qh[QK_K/8]; // quants, high bit
uint8_t qs[QK_K/2]; // quants, low 4 bits
} block_q5_K;
k-quants : support for super-block size of 64 (#2001) * k_quants: WIP super-blocks with 64 weights * k_quants: WIP super-blocks with 64 weights Q6_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q4_K scalar and AVX2 works * k_quants: WIP super-blocks with 64 weights Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower than the scalar implementation) * k_quants: WIP super-blocks with 64 weights Q3_K scalar and AVX2 works. * k_quants: WIP super-blocks with 64 weights Q5_K scalar and AVX2 works, and with that all k_quants are done on AVX2 and scalar * k_quants: WIP super-blocks with 64 weights Q6_K working on CUDA. Cannot make it run quite as gast as with super-blocks with 256 weigths: 8% slower on 4080, 20% slower on the 1660 (but there we fit 1 less layer on the GPU because pf the larger model size), so some fraction of these 20% is due to that, * k_quants: WIP super-blocks with 64 weights Q4_K working on CUDA. ~10% slower on GTX-1660, 16% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q2_K working on CUDA. ~3% slower on GTX-1660, 10% slower on 4080. * k_quants: WIP super-blocks with 64 weights Q3_K working on CUDA. * k_quants: WIP super-blocks with 64 weights Q5_K working on CUDA, and with this CUDA is done. * k_quants: WIP super-blocks with 64 weights Q6_K working on ARM_NEON * k_quants: WIP super-blocks with 64 weights Q4_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q2_K working on ARM_NEON, but quite a bit slower than 256 weights * k_quants: WIP super-blocks with 64 weights Q3_K working on ARM_NEON, but quite a bit slower than 256 weights. * k_quants: WIP super-blocks with 64 weights Q5_K working on ARM_NEON, but quite a bit slower than 256 weights. With that, we have full support for ARM_NEON, although performance is not quite there. * k_quants: WIP super-blocks with 64 weights Slightly more efficient Q3_K and Q5_K * k_quants: WIP super-blocks with 64 weights Another small improvement for Q3_K and Q5_K on ARM_NEON * k_quants: WIP super-blocks with 64 weights Yet another speedup for Q5_K on ARM_NEON. We are now within 10% of the QK_K = 256 version. * k_quants: WIP super-blocks with 64 weights * We are able to pass preprocessor macros to the Metal compiler * Q6_K works and is actually slightly more efficient than the QK_K = 256 version (25.2 ms vs 25.8 ms) * k_quants: WIP super-blocks with 64 weights Q4_K works on Metal and is actually slightly faster than QK_K = 256 (21.95 ms vs 24.0 ms). * k_quants: WIP super-blocks with 64 weights Q2_K works on Metal and is very slightly faster than QK_K = 256 (23.8 ms vs 24.2 ms). * k_quants: WIP super-blocks with 64 weights Q3_K works on Metal and is slightly faster than QK_K = 256 (26.6 ms vs 28.3 ms). * k_quants: WIP super-blocks with 64 weights Q5_K works on Metal and is slightly faster than QK_K = 256 (23.7 ms vs 26.3 ms). * k_quants: call them _K, not _k, also on Metal * k_quants: correctly define QK_K in llama.cpp * Fixed bug in q4_K quantization added with the 64-block addition * Simplify via lambda * k_quants: swicth Q3_K to 4-bit scales when QK_K = 64 Otherwise there isn't much benefit from this quantization type. There is some very slight loss in accuracy, but we reduce size by ~7%. E.g., for OpenLLaMA-3B, Q3_K_S perplexity is 8.6131 with 8-bit scales and 8.6352 with 4-bit, while file size decreases from 1.53G to 1.44G. * k_quants: switch Q4_K to 4-bit scales when QK_K = 64 Here the loss in accuracy is greater than for Q3_K, but the Q4_K points still move further to the left on the perplexity vs size curve. * k_quants: forgot to add the Metal changes in last commit * k_quants: change Q5_K to be type 0 when QK_K = 64 Still needs AVX2 implementation * k_quants: AVX2 implementation for new 64-weight Q5_K * k_quants: 10% faster ARM_NEON Q5_K dot product * k_quants: fixed issue caused by merging with master --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2023-06-26 18:43:07 +02:00
static_assert(sizeof(block_q5_K) == 2*sizeof(ggml_fp16_t) + K_SCALE_SIZE + QK_K/2 + QK_K/8, "wrong q5_K block size/padding");
#endif
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// 6-bit quantization
// weight is represented as x = a * q
// 16 blocks of 16 elements each
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// Effectively 6.5625 bits per weight
typedef struct {
uint8_t ql[QK_K/2]; // quants, lower 4 bits
uint8_t qh[QK_K/4]; // quants, upper 2 bits
int8_t scales[QK_K/16]; // scales, quantized with 8 bits
ggml_fp16_t d; // super-block scale
} block_q6_K;
static_assert(sizeof(block_q6_K) == sizeof(ggml_fp16_t) + QK_K / 16 + 3*QK_K/4, "wrong q6_K block size/padding");
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// This is only used for intermediate quantization and dot products
typedef struct {
float d; // delta
int8_t qs[QK_K]; // quants
int16_t bsums[QK_K/16]; // sum of quants in groups of 16
} block_q8_K;
static_assert(sizeof(block_q8_K) == sizeof(float) + QK_K + QK_K/16*sizeof(int16_t), "wrong q8_K block size/padding");
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
2024-01-08 16:02:32 +01:00
// (Almost) "true" 2-bit quantization.
// Due to the need to use blocks as per ggml design, it ends up using
2024-01-08 16:02:32 +01:00
// 2.0625 bpw because of the 16-bit scale for each block of 256.
typedef struct {
ggml_fp16_t d;
uint16_t qs[QK_K/8];
} block_iq2_xxs;
static_assert(sizeof(block_iq2_xxs) == sizeof(ggml_fp16_t) + QK_K/8*sizeof(uint16_t), "wrong iq2_xxs block size/padding");
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// 2.3125 bpw quants
typedef struct {
ggml_fp16_t d;
uint16_t qs[QK_K/8];
uint8_t scales[QK_K/32];
} block_iq2_xs;
static_assert(sizeof(block_iq2_xs) == sizeof(ggml_fp16_t) + QK_K/8*sizeof(uint16_t) + QK_K/32, "wrong iq2_xs block size/padding");
// (Almost) "true" 3-bit quantization.
// Due to the need to use blocks as per ggml design, it ends up using
// 3.0625 bpw because of the 16-bit scale for each block of 256.
typedef struct {
ggml_fp16_t d;
uint8_t qs[3*QK_K/8];
} block_iq3_xxs;
static_assert(sizeof(block_iq3_xxs) == sizeof(ggml_fp16_t) + 3*(QK_K/8), "wrong iq3_xxs block size/padding");
IQ3_S: a much better alternative to Q3_K (#5676) * iq4_nl: squash commits for easier rebase * Basics (quantize, dequantize) * CUDA dequantize and dot product * Slightly faster CUDA dot product (120 t/s) * Switch to 6-bit scales * Scalar dot product * AVX2 dot product * ARM_NEON dot product * Works on metal, but still slow * Slightly better Metal dot product * Another small Metal improvement * Metal dot product is getting there * Faster CUDA dot product * Add 1/8 ffn_down layers as Q5_K when no imatrix has been provided * Report the actual bpw * Add _xs mix that is 4.05 bpw for non-MoE models * Remove IQ4_XS for now, slightly adjust kvalues_iq4nl * AVX2 dot product uses Q8_0 instead of Q8_K * Add to test-backend-ops * Minor fix * Also use use Q5_K for attn_output in MoE models * Fixes after merging latest master * Switching to blocks of 32 * AVX2 for blocks of 32 * Scaler dot product for blocks of 32 * ARM_NEON dot product for blocks of 32 * Metal kernels for blocks of 32 * Slightly faster Metal kernels * Resurrecting iq3_xs After all the experimentation, nothing was better than this. * Minor PPL improvement via a block scale fudge factor * Minor improvement via 3 neighbours * iq3_xs: working scalar and AVX2 dot products * iq3_xs: ARM_NEON dot product - works but extremely slow (10 t/s) * iq3_xs: working Metal implementation * Adding IQ3_M - IQ3_XS mix with mostly Q4_K * iiq3_xs: a 3.4375 bpw variant * iq3_xs: make CUDA work for new version * iq3_xs: make scalar and AVX2 work for new version * iq3_s: make ARM_NEON work with new version * iq3_xs: make new version work on metal Performance is very similar to Q3_K_S * iq3_xs: tiny Metal speed improvement * iq3_xs: tiny Metal speed improvement * Fix stupid warning * Q3_K_XS now uses a mix of IQ3_XS and IQ3_XXS * iq3_xs: rename to iq3_s * iq3_s: make tests pass * Move Q3_K_XS mix to 3.25 bpw * Attempt to fix failing tests * Another attempt to fix the Windows builds * Attempt to fix ROCm * ROCm again * iq3_s: partial fix for QK_K = 64 * iq3_s: make it work on metal for QK_K = 64 Pleasent surprise: the coding was super-block size independent, so all it took was to delete some QK_K == 256 guards. * Will this fix ROCm? --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2024-02-24 15:23:52 +01:00
// 3.4375 bpw
#if QK_K == 64
#define IQ3S_N_SCALE 2
#else
#define IQ3S_N_SCALE QK_K/64
#endif
typedef struct {
ggml_fp16_t d;
uint8_t qs[QK_K/4];
uint8_t qh[QK_K/32];
uint8_t signs[QK_K/8];
uint8_t scales[IQ3S_N_SCALE];
} block_iq3_s;
static_assert(sizeof(block_iq3_s) == sizeof(ggml_fp16_t) + 13*(QK_K/32) + IQ3S_N_SCALE, "wrong iq3_s block size/padding");
typedef struct {
ggml_fp16_t d;
uint8_t qs[QK_K/8];
uint8_t scales[QK_K/16];
} block_iq1_s;
static_assert(sizeof(block_iq1_s) == sizeof(ggml_fp16_t) + QK_K/8 + QK_K/16, "wrong iq1_s block size/padding");
// Non-linear quants
#define QK4_NL 32
typedef struct {
ggml_fp16_t d;
uint8_t qs[QK4_NL/2];
} block_iq4_nl;
static_assert(sizeof(block_iq4_nl) == sizeof(ggml_fp16_t) + QK4_NL/2, "wrong iq4_nl block size/padding");
#ifdef __cplusplus
extern "C" {
#endif
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// Quantization
void quantize_row_q4_0_reference(const float * GGML_RESTRICT x, block_q4_0 * GGML_RESTRICT y, int k);
void quantize_row_q4_1_reference(const float * GGML_RESTRICT x, block_q4_1 * GGML_RESTRICT y, int k);
void quantize_row_q5_0_reference(const float * GGML_RESTRICT x, block_q5_0 * GGML_RESTRICT y, int k);
void quantize_row_q5_1_reference(const float * GGML_RESTRICT x, block_q5_1 * GGML_RESTRICT y, int k);
void quantize_row_q8_0_reference(const float * GGML_RESTRICT x, block_q8_0 * GGML_RESTRICT y, int k);
void quantize_row_q8_1_reference(const float * GGML_RESTRICT x, block_q8_1 * GGML_RESTRICT y, int k);
void quantize_row_q2_K_reference(const float * GGML_RESTRICT x, block_q2_K * GGML_RESTRICT y, int k);
void quantize_row_q3_K_reference(const float * GGML_RESTRICT x, block_q3_K * GGML_RESTRICT y, int k);
void quantize_row_q4_K_reference(const float * GGML_RESTRICT x, block_q4_K * GGML_RESTRICT y, int k);
void quantize_row_q5_K_reference(const float * GGML_RESTRICT x, block_q5_K * GGML_RESTRICT y, int k);
void quantize_row_q6_K_reference(const float * GGML_RESTRICT x, block_q6_K * GGML_RESTRICT y, int k);
void quantize_row_q8_K_reference(const float * GGML_RESTRICT x, block_q8_K * GGML_RESTRICT y, int k);
void quantize_row_iq3_xxs_reference(const float * GGML_RESTRICT x, block_iq3_xxs * GGML_RESTRICT y, int k);
void quantize_row_iq4_nl_reference (const float * GGML_RESTRICT x, block_iq4_nl * GGML_RESTRICT y, int k);
IQ3_S: a much better alternative to Q3_K (#5676) * iq4_nl: squash commits for easier rebase * Basics (quantize, dequantize) * CUDA dequantize and dot product * Slightly faster CUDA dot product (120 t/s) * Switch to 6-bit scales * Scalar dot product * AVX2 dot product * ARM_NEON dot product * Works on metal, but still slow * Slightly better Metal dot product * Another small Metal improvement * Metal dot product is getting there * Faster CUDA dot product * Add 1/8 ffn_down layers as Q5_K when no imatrix has been provided * Report the actual bpw * Add _xs mix that is 4.05 bpw for non-MoE models * Remove IQ4_XS for now, slightly adjust kvalues_iq4nl * AVX2 dot product uses Q8_0 instead of Q8_K * Add to test-backend-ops * Minor fix * Also use use Q5_K for attn_output in MoE models * Fixes after merging latest master * Switching to blocks of 32 * AVX2 for blocks of 32 * Scaler dot product for blocks of 32 * ARM_NEON dot product for blocks of 32 * Metal kernels for blocks of 32 * Slightly faster Metal kernels * Resurrecting iq3_xs After all the experimentation, nothing was better than this. * Minor PPL improvement via a block scale fudge factor * Minor improvement via 3 neighbours * iq3_xs: working scalar and AVX2 dot products * iq3_xs: ARM_NEON dot product - works but extremely slow (10 t/s) * iq3_xs: working Metal implementation * Adding IQ3_M - IQ3_XS mix with mostly Q4_K * iiq3_xs: a 3.4375 bpw variant * iq3_xs: make CUDA work for new version * iq3_xs: make scalar and AVX2 work for new version * iq3_s: make ARM_NEON work with new version * iq3_xs: make new version work on metal Performance is very similar to Q3_K_S * iq3_xs: tiny Metal speed improvement * iq3_xs: tiny Metal speed improvement * Fix stupid warning * Q3_K_XS now uses a mix of IQ3_XS and IQ3_XXS * iq3_xs: rename to iq3_s * iq3_s: make tests pass * Move Q3_K_XS mix to 3.25 bpw * Attempt to fix failing tests * Another attempt to fix the Windows builds * Attempt to fix ROCm * ROCm again * iq3_s: partial fix for QK_K = 64 * iq3_s: make it work on metal for QK_K = 64 Pleasent surprise: the coding was super-block size independent, so all it took was to delete some QK_K == 256 guards. * Will this fix ROCm? --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2024-02-24 15:23:52 +01:00
void quantize_row_iq3_s_reference (const float * GGML_RESTRICT x, block_iq3_s * GGML_RESTRICT y, int k);
void quantize_row_q4_0(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
void quantize_row_q4_1(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
void quantize_row_q5_0(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
void quantize_row_q5_1(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
void quantize_row_q8_0(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
void quantize_row_q8_1(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
void quantize_row_q2_K(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
void quantize_row_q3_K(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
void quantize_row_q4_K(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
void quantize_row_q5_K(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
void quantize_row_q6_K(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
void quantize_row_q8_K(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
void quantize_row_iq3_xxs(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
void quantize_row_iq4_nl (const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
IQ3_S: a much better alternative to Q3_K (#5676) * iq4_nl: squash commits for easier rebase * Basics (quantize, dequantize) * CUDA dequantize and dot product * Slightly faster CUDA dot product (120 t/s) * Switch to 6-bit scales * Scalar dot product * AVX2 dot product * ARM_NEON dot product * Works on metal, but still slow * Slightly better Metal dot product * Another small Metal improvement * Metal dot product is getting there * Faster CUDA dot product * Add 1/8 ffn_down layers as Q5_K when no imatrix has been provided * Report the actual bpw * Add _xs mix that is 4.05 bpw for non-MoE models * Remove IQ4_XS for now, slightly adjust kvalues_iq4nl * AVX2 dot product uses Q8_0 instead of Q8_K * Add to test-backend-ops * Minor fix * Also use use Q5_K for attn_output in MoE models * Fixes after merging latest master * Switching to blocks of 32 * AVX2 for blocks of 32 * Scaler dot product for blocks of 32 * ARM_NEON dot product for blocks of 32 * Metal kernels for blocks of 32 * Slightly faster Metal kernels * Resurrecting iq3_xs After all the experimentation, nothing was better than this. * Minor PPL improvement via a block scale fudge factor * Minor improvement via 3 neighbours * iq3_xs: working scalar and AVX2 dot products * iq3_xs: ARM_NEON dot product - works but extremely slow (10 t/s) * iq3_xs: working Metal implementation * Adding IQ3_M - IQ3_XS mix with mostly Q4_K * iiq3_xs: a 3.4375 bpw variant * iq3_xs: make CUDA work for new version * iq3_xs: make scalar and AVX2 work for new version * iq3_s: make ARM_NEON work with new version * iq3_xs: make new version work on metal Performance is very similar to Q3_K_S * iq3_xs: tiny Metal speed improvement * iq3_xs: tiny Metal speed improvement * Fix stupid warning * Q3_K_XS now uses a mix of IQ3_XS and IQ3_XXS * iq3_xs: rename to iq3_s * iq3_s: make tests pass * Move Q3_K_XS mix to 3.25 bpw * Attempt to fix failing tests * Another attempt to fix the Windows builds * Attempt to fix ROCm * ROCm again * iq3_s: partial fix for QK_K = 64 * iq3_s: make it work on metal for QK_K = 64 Pleasent surprise: the coding was super-block size independent, so all it took was to delete some QK_K == 256 guards. * Will this fix ROCm? --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2024-02-24 15:23:52 +01:00
void quantize_row_iq3_s (const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int k);
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// Dequantization
void dequantize_row_q4_0(const block_q4_0 * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_q4_1(const block_q4_1 * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_q5_0(const block_q5_0 * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_q5_1(const block_q5_1 * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_q8_0(const block_q8_0 * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
//void dequantize_row_q8_1(const block_q8_1 * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_q2_K(const block_q2_K * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_q3_K(const block_q3_K * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_q4_K(const block_q4_K * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_q5_K(const block_q5_K * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_q6_K(const block_q6_K * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_q8_K(const block_q8_K * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_iq2_xxs(const block_iq2_xxs * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_iq2_xs (const block_iq2_xs * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_iq3_xxs(const block_iq3_xxs * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_iq1_s (const block_iq1_s * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
void dequantize_row_iq4_nl (const block_iq4_nl * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
IQ3_S: a much better alternative to Q3_K (#5676) * iq4_nl: squash commits for easier rebase * Basics (quantize, dequantize) * CUDA dequantize and dot product * Slightly faster CUDA dot product (120 t/s) * Switch to 6-bit scales * Scalar dot product * AVX2 dot product * ARM_NEON dot product * Works on metal, but still slow * Slightly better Metal dot product * Another small Metal improvement * Metal dot product is getting there * Faster CUDA dot product * Add 1/8 ffn_down layers as Q5_K when no imatrix has been provided * Report the actual bpw * Add _xs mix that is 4.05 bpw for non-MoE models * Remove IQ4_XS for now, slightly adjust kvalues_iq4nl * AVX2 dot product uses Q8_0 instead of Q8_K * Add to test-backend-ops * Minor fix * Also use use Q5_K for attn_output in MoE models * Fixes after merging latest master * Switching to blocks of 32 * AVX2 for blocks of 32 * Scaler dot product for blocks of 32 * ARM_NEON dot product for blocks of 32 * Metal kernels for blocks of 32 * Slightly faster Metal kernels * Resurrecting iq3_xs After all the experimentation, nothing was better than this. * Minor PPL improvement via a block scale fudge factor * Minor improvement via 3 neighbours * iq3_xs: working scalar and AVX2 dot products * iq3_xs: ARM_NEON dot product - works but extremely slow (10 t/s) * iq3_xs: working Metal implementation * Adding IQ3_M - IQ3_XS mix with mostly Q4_K * iiq3_xs: a 3.4375 bpw variant * iq3_xs: make CUDA work for new version * iq3_xs: make scalar and AVX2 work for new version * iq3_s: make ARM_NEON work with new version * iq3_xs: make new version work on metal Performance is very similar to Q3_K_S * iq3_xs: tiny Metal speed improvement * iq3_xs: tiny Metal speed improvement * Fix stupid warning * Q3_K_XS now uses a mix of IQ3_XS and IQ3_XXS * iq3_xs: rename to iq3_s * iq3_s: make tests pass * Move Q3_K_XS mix to 3.25 bpw * Attempt to fix failing tests * Another attempt to fix the Windows builds * Attempt to fix ROCm * ROCm again * iq3_s: partial fix for QK_K = 64 * iq3_s: make it work on metal for QK_K = 64 Pleasent surprise: the coding was super-block size independent, so all it took was to delete some QK_K == 256 guards. * Will this fix ROCm? --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2024-02-24 15:23:52 +01:00
void dequantize_row_iq3_s (const block_iq3_s * GGML_RESTRICT x, float * GGML_RESTRICT y, int k);
ggml : add SOTA 2,3,4,5,6 bit k-quantizations (#1684) * Starting to add k-quantization to ggml I think it is better to have quantization separate from ggml. For now just adding the k-quants there, but it would be better to also factor out the existing ggml quantizations. * Adding Q3_K and Q8_K (de)-quantization * Q3_K now working on CUDA and AVX2/scalar CUDA is not ideal - ~50% slower than Q4_0 for single token prediction, about the same in batch mode (perplexity). CPU single token is ~55 ms (on Ryzen 7950X). * Some improvement for Q3_K on CUDA It is now ~22.5 ms/token on my GPU, so ~30% slower than Q4_0. * Some more CUDA optimizations for Q3_K Single token is now 20.5 ms/token (~20% slower than Q4_0). Perplexity is on par with Q4_0. * Adding Q4_K - scalar, AVX2, CUDA Performance is the same or perhaps very slightly better than Q4_0 on the CPU. On the GPU, single token prediction is ~10% better than Q4_0, batch mode (perplexity is about the same). * Adding Q6_K - scalar, AVX2, CUDA Performance is ~40% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 6-bit model is ~44% larger than the 4-bit. On the GPU, single token prediction is ~6% lower than Q4_0, batch mode (perplexity) is even closer (but still slower). * Adding Q5_K - scalar, AVX2, CUDA Performance is ~20% lower compared to Q4_K on the CPU. This is to be expected, considering that we are memory bound on the CPU and the 5-bit model is ~22% larger than the 4-bit. On the GPU, single token prediction is about the same as Q4_0 for both, single token and batch prediction. * Per convention, all QX_K quantizations use Q5_K for output.weight * Adding quantization mixes * Quantization mixes: didn't quite get what I wanted in the last commit * Q4_K dot product for ARM_NEON * Q6_K dot product for ARM_NEON * Q5_K dot product for ARM_NEON * Adding Q3_K dot for ARM_NEON It is 22% slower than Q4_K, despite the smaller model size. On x86_64, where we are memory bound, the Q3_K model is quite a bit faster than Q4_K. * A very slightly faster ARM_NEON Q3_K dot * Adding Q2_K - just CUDA for now Token prediction is pretty good - about 15.5 ms on a RTX 4080. Perplexity is about the same as Q4_K. * Adding scalar and AVX2 Q2_K dot * Adding ARM_NEON Q2_K dot About the same performance as Q4_K. * A slightly faster ARM_NEON Q2_K dot Single token prediction is now ~36 ms on M2 Max. The code is much simpler too. * Fixed bug in Q2_K CUDA dot product kernel Stranegly enough, for the few prompts I tried with the 7B model the responses looked perfectly reasonable. Only realized something is not quite right when I tried the larger models and started getting nonse back. In any case, Q2_K single token evaluation time on an RTX 4080 in a Ryzen7950X box iusing CUDA and model fully loaded on the GPU are ~15.5 ms for 7B, ~25.4 ms for 13B, and ~55.8 ms for 30B. The max number of layers that fit in VRAM for The 65B is 32. With that, we get ~330 ms per token, which is not that much faster than just running on the CPU (~470 ms per token). * Don't print zeros/NaNs when no count histogram has been collected * A 10% faster CUDA vector dot kernel for Q3_K Q3_K is now running at ~18.5 ms / token on CUDA, so the gap to Q4_0 is only 10%. It seems memory acccess pattern is more important for performance than the amount of computation the kernel does. * A slightly daster Q4_K AVX2 dot product For perplexity, where we are less memory bound, time per pass drops by ~5%. Barely measurable difference for single token prediction. * A slightly faster ARM_NEON A4_K dot product * Minor * Fix quantization error test We cannot possibly be expecting rmse < 0.002 for 2- and 3-bit quantization variants. * Fix docker build I have been sloppy with vector reinterpret casts on ARM_NEON. It seems clang is very forgiving in that regard. * Added forgotten ggml.o dependence on k_quants.h to the Makefile * Had unintentionally committed the Makefile with -Ofast enabled * ggml : rename k_quants -> ggml-quants-k, use lowercase in code --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2023-06-05 21:56:18 +02:00
// Dot product
void ggml_vec_dot_q4_0_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_q4_1_q8_1(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_q5_0_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_q5_1_q8_1(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_q8_0_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_q2_K_q8_K(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_q3_K_q8_K(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_q4_K_q8_K(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_q5_K_q8_K(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_q6_K_q8_K(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_iq2_xxs_q8_K(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_iq2_xs_q8_K (int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_iq3_xxs_q8_K(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_iq1_s_q8_K (int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
void ggml_vec_dot_iq4_nl_q8_0 (int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
IQ3_S: a much better alternative to Q3_K (#5676) * iq4_nl: squash commits for easier rebase * Basics (quantize, dequantize) * CUDA dequantize and dot product * Slightly faster CUDA dot product (120 t/s) * Switch to 6-bit scales * Scalar dot product * AVX2 dot product * ARM_NEON dot product * Works on metal, but still slow * Slightly better Metal dot product * Another small Metal improvement * Metal dot product is getting there * Faster CUDA dot product * Add 1/8 ffn_down layers as Q5_K when no imatrix has been provided * Report the actual bpw * Add _xs mix that is 4.05 bpw for non-MoE models * Remove IQ4_XS for now, slightly adjust kvalues_iq4nl * AVX2 dot product uses Q8_0 instead of Q8_K * Add to test-backend-ops * Minor fix * Also use use Q5_K for attn_output in MoE models * Fixes after merging latest master * Switching to blocks of 32 * AVX2 for blocks of 32 * Scaler dot product for blocks of 32 * ARM_NEON dot product for blocks of 32 * Metal kernels for blocks of 32 * Slightly faster Metal kernels * Resurrecting iq3_xs After all the experimentation, nothing was better than this. * Minor PPL improvement via a block scale fudge factor * Minor improvement via 3 neighbours * iq3_xs: working scalar and AVX2 dot products * iq3_xs: ARM_NEON dot product - works but extremely slow (10 t/s) * iq3_xs: working Metal implementation * Adding IQ3_M - IQ3_XS mix with mostly Q4_K * iiq3_xs: a 3.4375 bpw variant * iq3_xs: make CUDA work for new version * iq3_xs: make scalar and AVX2 work for new version * iq3_s: make ARM_NEON work with new version * iq3_xs: make new version work on metal Performance is very similar to Q3_K_S * iq3_xs: tiny Metal speed improvement * iq3_xs: tiny Metal speed improvement * Fix stupid warning * Q3_K_XS now uses a mix of IQ3_XS and IQ3_XXS * iq3_xs: rename to iq3_s * iq3_s: make tests pass * Move Q3_K_XS mix to 3.25 bpw * Attempt to fix failing tests * Another attempt to fix the Windows builds * Attempt to fix ROCm * ROCm again * iq3_s: partial fix for QK_K = 64 * iq3_s: make it work on metal for QK_K = 64 Pleasent surprise: the coding was super-block size independent, so all it took was to delete some QK_K == 256 guards. * Will this fix ROCm? --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2024-02-24 15:23:52 +01:00
void ggml_vec_dot_iq3_s_q8_K (int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, size_t bx, const void * GGML_RESTRICT vy, size_t by, int nrc);
//
// Quantization utilizing an importance matrix (a.k.a. "Activation aWare Quantization")
//
size_t quantize_iq2_xxs(const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
size_t quantize_iq2_xs (const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
size_t quantize_iq3_xxs(const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
size_t quantize_iq1_s (const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
size_t quantize_iq4_nl (const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
IQ3_S: a much better alternative to Q3_K (#5676) * iq4_nl: squash commits for easier rebase * Basics (quantize, dequantize) * CUDA dequantize and dot product * Slightly faster CUDA dot product (120 t/s) * Switch to 6-bit scales * Scalar dot product * AVX2 dot product * ARM_NEON dot product * Works on metal, but still slow * Slightly better Metal dot product * Another small Metal improvement * Metal dot product is getting there * Faster CUDA dot product * Add 1/8 ffn_down layers as Q5_K when no imatrix has been provided * Report the actual bpw * Add _xs mix that is 4.05 bpw for non-MoE models * Remove IQ4_XS for now, slightly adjust kvalues_iq4nl * AVX2 dot product uses Q8_0 instead of Q8_K * Add to test-backend-ops * Minor fix * Also use use Q5_K for attn_output in MoE models * Fixes after merging latest master * Switching to blocks of 32 * AVX2 for blocks of 32 * Scaler dot product for blocks of 32 * ARM_NEON dot product for blocks of 32 * Metal kernels for blocks of 32 * Slightly faster Metal kernels * Resurrecting iq3_xs After all the experimentation, nothing was better than this. * Minor PPL improvement via a block scale fudge factor * Minor improvement via 3 neighbours * iq3_xs: working scalar and AVX2 dot products * iq3_xs: ARM_NEON dot product - works but extremely slow (10 t/s) * iq3_xs: working Metal implementation * Adding IQ3_M - IQ3_XS mix with mostly Q4_K * iiq3_xs: a 3.4375 bpw variant * iq3_xs: make CUDA work for new version * iq3_xs: make scalar and AVX2 work for new version * iq3_s: make ARM_NEON work with new version * iq3_xs: make new version work on metal Performance is very similar to Q3_K_S * iq3_xs: tiny Metal speed improvement * iq3_xs: tiny Metal speed improvement * Fix stupid warning * Q3_K_XS now uses a mix of IQ3_XS and IQ3_XXS * iq3_xs: rename to iq3_s * iq3_s: make tests pass * Move Q3_K_XS mix to 3.25 bpw * Attempt to fix failing tests * Another attempt to fix the Windows builds * Attempt to fix ROCm * ROCm again * iq3_s: partial fix for QK_K = 64 * iq3_s: make it work on metal for QK_K = 64 Pleasent surprise: the coding was super-block size independent, so all it took was to delete some QK_K == 256 guards. * Will this fix ROCm? --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2024-02-24 15:23:52 +01:00
size_t quantize_iq3_s (const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
size_t quantize_q2_K (const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
size_t quantize_q3_K (const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
size_t quantize_q4_K (const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
size_t quantize_q5_K (const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
size_t quantize_q6_K (const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
size_t quantize_q4_0 (const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
size_t quantize_q4_1 (const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
size_t quantize_q5_0 (const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
size_t quantize_q5_1 (const float * src, void * dst, int nrows, int n_per_row, int64_t * hist, const float * imatrix);
void iq2xs_init_impl(enum ggml_type type);
void iq2xs_free_impl(enum ggml_type type);
void iq3xs_init_impl(int grid_size);
void iq3xs_free_impl(int grid_size);
#ifdef __cplusplus
}
#endif