llama.cpp/ggml/src/ggml-cuda/sum.cu
Andreas Kieslinger 750cb3e246
CUDA: rename macros to avoid conflicts with WinAPI (#10736)
* Renames NVIDIA GPU-architecture flags to avoid name clashes with WinAPI. (e.g. CC_PASCAL, GPU architecture or WinAPI pascal compiler flag?)

* Reverts erroneous rename in SYCL-code.

* Renames GGML_CUDA_MIN_CC_DP4A to GGML_CUDA_CC_DP4A.

* Renames the rest of the compute capability macros for consistency.
2024-12-10 18:23:24 +01:00

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#if !defined(GGML_USE_HIP) && !defined(GGML_USE_MUSA) && CUDART_VERSION >= 11700
#define USE_CUB
#endif // !defined(GGML_USE_HIP) && !defined(GGML_USE_MUSA) && CUDART_VERSION >= 11700
#ifdef USE_CUB
#include <cub/cub.cuh>
using namespace cub;
#endif // USE_CUB
#include "sumrows.cuh"
#include "sum.cuh"
#include <cstdint>
void sum_f32_cuda(ggml_cuda_pool & pool, const float * x, float * dst, const int64_t ne, cudaStream_t stream) {
#ifdef USE_CUB
size_t tmp_size = 0;
DeviceReduce::Sum(nullptr, tmp_size, x, dst, ne, stream);
ggml_cuda_pool_alloc<uint8_t> tmp_alloc(pool, tmp_size);
DeviceReduce::Sum(tmp_alloc.ptr, tmp_size, x, dst, ne, stream);
#else
// Use (inefficient) sum_rows implementation as a fallback.
// For AMD there is rocPRIM which could be used as a drop-in replacement via hipcub but this would require C++11 -> C++14.
sum_rows_f32_cuda(x, dst, ne, 1, stream);
GGML_UNUSED(pool);
#endif // USE_CUB
}
void ggml_cuda_op_sum(ggml_backend_cuda_context & ctx, ggml_tensor * dst) {
const ggml_tensor * src0 = dst->src[0];
GGML_ASSERT(src0->type == GGML_TYPE_F32);
GGML_ASSERT( dst->type == GGML_TYPE_F32);
GGML_ASSERT(ggml_is_contiguous(src0));
const float * src0_d = (const float *) src0->data;
float * dst_d = (float *) dst->data;
const int64_t ne = ggml_nelements(src0);
ggml_cuda_pool & pool = ctx.pool();
cudaStream_t stream = ctx.stream();
sum_f32_cuda(pool, src0_d, dst_d, ne, stream);
}