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---------
Co-authored-by: HanClinto <hanclinto@gmail.com>
272 lines
14 KiB
Markdown
272 lines
14 KiB
Markdown
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# SimpleChat
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by Humans for All.
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## overview
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This simple web frontend, allows triggering/testing the server's /completions or /chat/completions endpoints
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in a simple way with minimal code from a common code base. Inturn additionally it tries to allow single or
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multiple independent back and forth chatting to an extent, with the ai llm model at a basic level, with their
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own system prompts.
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This allows seeing the generated text / ai-model response in oneshot at the end, after it is fully generated,
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or potentially as it is being generated, in a streamed manner from the server/ai-model.
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Auto saves the chat session locally as and when the chat is progressing and inturn at a later time when you
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open SimpleChat, option is provided to restore the old chat session, if a matching one exists.
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The UI follows a responsive web design so that the layout can adapt to available display space in a usable
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enough manner, in general.
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Allows developer/end-user to control some of the behaviour by updating gMe members from browser's devel-tool
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console. Parallely some of the directly useful to end-user settings can also be changed using the provided
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settings ui.
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NOTE: Current web service api doesnt expose the model context length directly, so client logic doesnt provide
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any adaptive culling of old messages nor of replacing them with summary of their content etal. However there
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is a optional sliding window based chat logic, which provides a simple minded culling of old messages from
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the chat history before sending to the ai model.
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NOTE: Wrt options sent with the request, it mainly sets temperature, max_tokens and optionaly stream for now.
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However if someone wants they can update the js file or equivalent member in gMe as needed.
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NOTE: One may be able to use this to chat with openai api web-service /chat/completions endpoint, in a very
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limited / minimal way. One will need to set model, openai url and authorization bearer key in settings ui.
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## usage
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One could run this web frontend directly using server itself or if anyone is thinking of adding a built in web
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frontend to configure the server over http(s) or so, then run this web frontend using something like python's
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http module.
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### running using examples/server
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./llama-server -m path/model.gguf --path examples/server/public_simplechat [--port PORT]
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### running using python3's server module
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first run examples/server
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* ./llama-server -m path/model.gguf
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next run this web front end in examples/server/public_simplechat
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* cd ../examples/server/public_simplechat
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* python3 -m http.server PORT
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### using the front end
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Open this simple web front end from your local browser
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* http://127.0.0.1:PORT/index.html
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Once inside
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* If you want to, you can change many of the default global settings
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* the base url (ie ip addr / domain name, port)
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* chat (default) vs completion mode
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* try trim garbage in response or not
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* amount of chat history in the context sent to server/ai-model
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* oneshot or streamed mode.
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* In completion mode
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* one normally doesnt use a system prompt in completion mode.
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* logic by default doesnt insert any role specific "ROLE: " prefix wrt each role's message.
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If the model requires any prefix wrt user role messages, then the end user has to
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explicitly add the needed prefix, when they enter their chat message.
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Similarly if the model requires any prefix to trigger assistant/ai-model response,
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then the end user needs to enter the same.
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This keeps the logic simple, while still giving flexibility to the end user to
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manage any templating/tagging requirement wrt their messages to the model.
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* the logic doesnt insert newline at the begining and end wrt the prompt message generated.
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However if the chat being sent to /completions end point has more than one role's message,
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then insert newline when moving from one role's message to the next role's message, so
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that it can be clearly identified/distinguished.
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* given that /completions endpoint normally doesnt add additional chat-templating of its
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own, the above ensures that end user can create a custom single/multi message combo with
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any tags/special-tokens related chat templating to test out model handshake. Or enduser
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can use it just for normal completion related/based query.
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* If you want to provide a system prompt, then ideally enter it first, before entering any user query.
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Normally Completion mode doesnt need system prompt, while Chat mode can generate better/interesting
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responses with a suitable system prompt.
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* if chat.add_system_begin is used
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* you cant change the system prompt, after it is has been submitted once along with user query.
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* you cant set a system prompt, after you have submitted any user query
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* if chat.add_system_anytime is used
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* one can change the system prompt any time during chat, by changing the contents of system prompt.
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* inturn the updated/changed system prompt will be inserted into the chat session.
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* this allows for the subsequent user chatting to be driven by the new system prompt set above.
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* Enter your query and either press enter or click on the submit button.
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If you want to insert enter (\n) as part of your chat/query to ai model, use shift+enter.
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* Wait for the logic to communicate with the server and get the response.
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* the user is not allowed to enter any fresh query during this time.
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* the user input box will be disabled and a working message will be shown in it.
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* if trim garbage is enabled, the logic will try to trim repeating text kind of garbage to some extent.
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* just refresh the page, to reset wrt the chat history and or system prompt and start afresh.
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* Using NewChat one can start independent chat sessions.
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* two independent chat sessions are setup by default.
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* When you want to print, switching ChatHistoryInCtxt to Full and clicking on the chat session button of
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interest, will display the full chat history till then wrt same, if you want full history for printing.
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## Devel note
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### Reason behind this
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The idea is to be easy enough to use for basic purposes, while also being simple and easily discernable
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by developers who may not be from web frontend background (so inturn may not be familiar with template /
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end-use-specific-language-extensions driven flows) so that they can use it to explore/experiment things.
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And given that the idea is also to help explore/experiment for developers, some flexibility is provided
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to change behaviour easily using the devel-tools/console or provided minimal settings ui (wrt few aspects).
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Skeletal logic has been implemented to explore some of the end points and ideas/implications around them.
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### General
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Me/gMe consolidates the settings which control the behaviour into one object.
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One can see the current settings, as well as change/update them using browsers devel-tool/console.
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It is attached to the document object. Some of these can also be updated using the Settings UI.
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baseURL - the domain-name/ip-address and inturn the port to send the request.
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bStream - control between oneshot-at-end and live-stream-as-its-generated collating and showing
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of the generated response.
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the logic assumes that the text sent from the server follows utf-8 encoding.
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in streaming mode - if there is any exception, the logic traps the same and tries to ensure
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that text generated till then is not lost.
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if a very long text is being generated, which leads to no user interaction for sometime and
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inturn the machine goes into power saving mode or so, the platform may stop network connection,
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leading to exception.
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apiEP - select between /completions and /chat/completions endpoint provided by the server/ai-model.
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bCompletionFreshChatAlways - whether Completion mode collates complete/sliding-window history when
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communicating with the server or only sends the latest user query/message.
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bCompletionInsertStandardRolePrefix - whether Completion mode inserts role related prefix wrt the
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messages that get inserted into prompt field wrt /Completion endpoint.
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bTrimGarbage - whether garbage repeatation at the end of the generated ai response, should be
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trimmed or left as is. If enabled, it will be trimmed so that it wont be sent back as part of
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subsequent chat history. At the same time the actual trimmed text is shown to the user, once
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when it was generated, so user can check if any useful info/data was there in the response.
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One may be able to request the ai-model to continue (wrt the last response) (if chat-history
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is enabled as part of the chat-history-in-context setting), and chances are the ai-model will
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continue starting from the trimmed part, thus allows long response to be recovered/continued
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indirectly, in many cases.
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The histogram/freq based trimming logic is currently tuned for english language wrt its
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is-it-a-alpabetic|numeral-char regex match logic.
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chatRequestOptions - maintains the list of options/fields to send along with chat request,
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irrespective of whether /chat/completions or /completions endpoint.
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If you want to add additional options/fields to send to the server/ai-model, and or
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modify the existing options value or remove them, for now you can update this global var
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using browser's development-tools/console.
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For string and numeric fields in chatRequestOptions, including even those added by a user
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at runtime by directly modifying gMe.chatRequestOptions, setting ui entries will be auto
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created.
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headers - maintains the list of http headers sent when request is made to the server. By default
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Content-Type is set to application/json. Additionally Authorization entry is provided, which can
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be set if needed using the settings ui.
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iRecentUserMsgCnt - a simple minded SlidingWindow to limit context window load at Ai Model end.
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This is disabled by default. However if enabled, then in addition to latest system message, only
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the last/latest iRecentUserMsgCnt user messages after the latest system prompt and its responses
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from the ai model will be sent to the ai-model, when querying for a new response. IE if enabled,
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only user messages after the latest system message/prompt will be considered.
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This specified sliding window user message count also includes the latest user query.
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<0 : Send entire chat history to server
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0 : Send only the system message if any to the server
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>0 : Send the latest chat history from the latest system prompt, limited to specified cnt.
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By using gMe's iRecentUserMsgCnt and chatRequestOptions.max_tokens one can try to control the
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implications of loading of the ai-model's context window by chat history, wrt chat response to
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some extent in a simple crude way. You may also want to control the context size enabled when
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the server loads ai-model, on the server end.
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Sometimes the browser may be stuborn with caching of the file, so your updates to html/css/js
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may not be visible. Also remember that just refreshing/reloading page in browser or for that
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matter clearing site data, dont directly override site caching in all cases. Worst case you may
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have to change port. Or in dev tools of browser, you may be able to disable caching fully.
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Currently the server to communicate with is maintained globally and not as part of a specific
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chat session. So if one changes the server ip/url in setting, then all chat sessions will auto
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switch to this new server, when you try using those sessions.
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By switching between chat.add_system_begin/anytime, one can control whether one can change
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the system prompt, anytime during the conversation or only at the beginning.
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### Default setup
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By default things are setup to try and make the user experience a bit better, if possible.
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However a developer when testing the server of ai-model may want to change these value.
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Using iRecentUserMsgCnt reduce chat history context sent to the server/ai-model to be
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just the system-prompt, prev-user-request-and-ai-response and cur-user-request, instead of
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full chat history. This way if there is any response with garbage/repeatation, it doesnt
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mess with things beyond the next question/request/query, in some ways. The trim garbage
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option also tries to help avoid issues with garbage in the context to an extent.
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Set max_tokens to 1024, so that a relatively large previous reponse doesnt eat up the space
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available wrt next query-response. However dont forget that the server when started should
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also be started with a model context size of 1k or more, to be on safe side.
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The /completions endpoint of examples/server doesnt take max_tokens, instead it takes the
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internal n_predict, for now add the same here on the client side, maybe later add max_tokens
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to /completions endpoint handling code on server side.
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NOTE: One may want to experiment with frequency/presence penalty fields in chatRequestOptions
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wrt the set of fields sent to server along with the user query. To check how the model behaves
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wrt repeatations in general in the generated text response.
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A end-user can change these behaviour by editing gMe from browser's devel-tool/console or by
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using the providing settings ui.
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### OpenAi / Equivalent API WebService
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One may be abe to handshake with OpenAI/Equivalent api web service's /chat/completions endpoint
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for a minimal chatting experimentation by setting the below.
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* the baseUrl in settings ui
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* https://api.openai.com/v1 or similar
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* Wrt request body - gMe.chatRequestOptions
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* model (settings ui)
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* any additional fields if required in future
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* Wrt request headers - gMe.headers
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* Authorization (available through settings ui)
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* Bearer THE_OPENAI_API_KEY
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* any additional optional header entries like "OpenAI-Organization", "OpenAI-Project" or so
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NOTE: Not tested, as there is no free tier api testing available. However logically this might
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work.
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## At the end
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Also a thank you to all open source and open model developers, who strive for the common good.
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