* android : use "ci-android" branch for CI
* ggml : disable SIMD exp and silu for 32-bit ARM
ggml-ci
* android : do not fetch, use add_subdirectory instead
* cmake : provide binary dir
Tie the weights for ARCH_STARCODER to support the larger Granite code models.
Partially addresses ggerganov/issues/7116
There still remains to be a few things to fix.
Currently requires `--override-kv tokenizer.ggml.add_bos_token=bool:false`
* Replace CODEPOINT_TYPE_* with codepoint_flags
* Update and bugfix brute force random test
* Deterministic brute force random test
* Unicode normalization NFD
* Get rid of BOM
Supercedes #4024 and #4813.
CMake's native HIP support has become the
recommended way to add HIP code into a project (see
[here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)).
This PR makes the following changes:
1. The environment variable `HIPCXX` or CMake option
`CMAKE_HIP_COMPILER` should be used to specify the HIP
compiler. Notably this shouldn't be `hipcc`, but ROCm's clang,
which usually resides in `$ROCM_PATH/llvm/bin/clang`. Previously
this was control by `CMAKE_C_COMPILER` and `CMAKE_CXX_COMPILER`.
Note that since native CMake HIP support is not yet available on
Windows, on Windows we fall back to the old behavior.
2. CMake option `CMAKE_HIP_ARCHITECTURES` is used to control the
GPU architectures to build for. Previously this was controled by
`GPU_TARGETS`.
3. Updated the Nix recipe to account for these new changes.
4. The GPU targets to build against in the Nix recipe is now
consistent with the supported GPU targets in nixpkgs.
5. Added CI checks for HIP on both Linux and Windows. On Linux, we test
both the new and old behavior.
The most important part about this PR is the separation of the
HIP compiler and the C/C++ compiler. This allows users to choose
a different C/C++ compiler if desired, compared to the current
situation where when building for ROCm support, everything must be
compiled with ROCm's clang.
~~Makefile is unchanged. Please let me know if we want to be
consistent on variables' naming because Makefile still uses
`GPU_TARGETS` to control architectures to build for, but I feel
like setting `CMAKE_HIP_ARCHITECTURES` is a bit awkward when you're
calling `make`.~~ Makefile used `GPU_TARGETS` but the README says
to use `AMDGPU_TARGETS`. For consistency with CMake, all usage of
`GPU_TARGETS` in Makefile has been updated to `AMDGPU_TARGETS`.
Thanks to the suggestion of @jin-eld, to maintain backwards
compatibility (and not break too many downstream users' builds), if
`CMAKE_CXX_COMPILER` ends with `hipcc`, then we still compile using
the original behavior and emit a warning that recommends switching
to the new HIP support. Similarly, if `AMDGPU_TARGETS` is set but
`CMAKE_HIP_ARCHITECTURES` is not, then we forward `AMDGPU_TARGETS`
to `CMAKE_HIP_ARCHITECTURES` to ease the transition to the new
HIP support.
Signed-off-by: Gavin Zhao <git@gzgz.dev>
* run-single-test.sh: added a single test function script and fix debug-test.sh to be more robust
* debug-test.sh: combined execute and gdb test mode via -g flag
* debug-test.sh: refactor
* debug-test: refactor for clarity
* debug-test.sh: comment style changes
* debug-test.sh: fix gdb
* convert-hf-to-gguf-update: automate updating
* convert-hf-to-gguf-update: improve download
* share requests session for performance
* create directories only when needed, don't skip downloads when empty directory encountered
* be more graceful about errors
* llama : use n_embd_head_v instead of n_embd_head_k when reshaping kqv
* llama : use n_embd_v_gqa and n_embd_head_v instead of n_embd_k_gqa and n_embd_head_k when making a view of cached value vectors.
---------
Co-authored-by: Stanisław Szymczyk <sszymczy@gmail.com>
This change upstreams llamafile's vectorized expf() functions. This lets
us compute softmax and silu more accurately than the short[65536] lookup
table that GGML previously used to make this operation go faster. We can
support aarch64 and sse2+ with the worst case rounding error of 2ulp. It
makes make -j8 tests && ./tests/test-backend-ops -o SOFT_MAX -b CPU perf
go 1.5x faster for SSE2+FMA, 1.9x faster for AVX2+FMA and 2.1x on AVX512
* logging: add proper checks for clang to avoid errors and warnings with VA_ARGS
* build: add CMake Presets and toolchian files for Windows ARM64
* matmul-int8: enable matmul-int8 with MSVC and fix Clang warnings
* ci: add support for optimized Windows ARM64 builds with MSVC and LLVM
* matmul-int8: fixed typos in q8_0_q8_0 matmuls
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* matmul-int8: remove unnecessary casts in q8_0_q8_0
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Just reordering some structs.
* Adding in the calls to mm_pause
* Passing around the state
* Renaming and moving a bunch of variables around.
* Extracting the logic to it's own function.
* Moving some variable definitions into the chunk function.
* Moving some variables around
* moving src1_cont inside
* Moving row_size
* adding the current_chunk
* Reorg the code.
* Formatting to match the orig patch
* starting to setup the chunking variables
* Starting the buildup of the loop
* The yield shouldn't be necessary.
* adding the looping structure based on the chunk configuration.
* Add in the re-chunking code.
* Making it much more likely to rechunk.
* disable resizing if numa is enabled.
* Updating comments with what we've learned.
* Fix formatting
* Couple more formatting fixes.
* More style fixes.
* Fix Warnings
* Going with unused because there's conditional logic that needs it.
* Update ggml.c
* Update ggml.c
---------
As discussed in PR #6766, CUDA graphs were being disabled in the presence of long prompts.
This fixes the issue by avoiding the consective update counter from incrementing unnecessarily
for tokens in which cuda graphs are disabled due to batch size > 1.