0cc4m ee1628bdfe
Basic Vulkan Multi-GPU implementation (#5321)
* Initial Vulkan multi-gpu implementation

Move most global variables into backend context

* Add names to backend device functions

* Add further missing cleanup code

* Reduce code duplication in tensor split layer assignment

* generalize LLAMA_SPLIT_LAYER for all backends, do not expose device count and memory in llama.h

* Only do device info print in the beginning and initialize one backend for cpu assist

Add missing cleanup code

* Rework backend memory management to make sure devices and buffers get properly allocated and freed

* Rename cpu assist free function

---------

Co-authored-by: slaren <slarengh@gmail.com>
2024-02-07 07:54:50 +01:00
..
2023-11-13 14:16:23 +02:00